Pyro
Power Star
Freakworld is angry. But I am happy!
Let's Play Paper Mario Sticker Star
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Sticker Gallery
As I fill up the Sticker Museum, I will post the sticker's info here.
(Click to enlarge)
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Enemy Gallery
As I encounter enemies, I will post their info here.
No. 1 - Goomba
HP: 5, Attack: 2, Defense: 0
Goombas are cannon fodder. Avoid them at all costs and if you get caught in a battle with them, use your worst stickers.
No. 2 - Paper-Cone Goomba
HP: 7, Attack: 3, Defense: 0
They try to make them seem threatening, but are you really that stupid to try and stomp them?
No. 3 - Two-Fold Goomba
HP: 10, Attack: 4, Defense: 0
Two-Fold Goombas are hardly threatening in the slightest. One jump will dispatch them.
No. 9 - Koopa Troopa
HP: 8, Attack: 3, Defense: 0
Koopa Troopas are just as threatening as Goombas in that they aren't. In fact, you can kill other enemies with their shells.
May drop Shell or Shiny Shell stickers.
No. 21 - Buzzy Beetle
HP: 7, Attack: 5, Defense: 1
Buzzy Beetles are pests, only because their shells make them invincible to hammers and some other stickers and the fact that they appear in cramped areas, making them hard to avoid.
May drop Flashy Shell stickers.
No. 25 - Spiny
HP: 8, Attack: 5, Defense: 0
The first real enemy of the game. As seen in 1-5, they're a problem in large numbers.
No. 27 - Bob-omb
HP: 7, Attack: 3, Defense: 0
While explosive and aggravated by a single hit, Bob-ombs can be taken out by virtually any sticker.
May drop Bomb stickers.
HP: 5, Attack: 2, Defense: 0
Goombas are cannon fodder. Avoid them at all costs and if you get caught in a battle with them, use your worst stickers.
No. 2 - Paper-Cone Goomba
HP: 7, Attack: 3, Defense: 0
They try to make them seem threatening, but are you really that stupid to try and stomp them?
No. 3 - Two-Fold Goomba
HP: 10, Attack: 4, Defense: 0
Two-Fold Goombas are hardly threatening in the slightest. One jump will dispatch them.
No. 9 - Koopa Troopa
HP: 8, Attack: 3, Defense: 0
Koopa Troopas are just as threatening as Goombas in that they aren't. In fact, you can kill other enemies with their shells.
May drop Shell or Shiny Shell stickers.
No. 21 - Buzzy Beetle
HP: 7, Attack: 5, Defense: 1
Buzzy Beetles are pests, only because their shells make them invincible to hammers and some other stickers and the fact that they appear in cramped areas, making them hard to avoid.
May drop Flashy Shell stickers.
No. 25 - Spiny
HP: 8, Attack: 5, Defense: 0
The first real enemy of the game. As seen in 1-5, they're a problem in large numbers.
No. 27 - Bob-omb
HP: 7, Attack: 3, Defense: 0
While explosive and aggravated by a single hit, Bob-ombs can be taken out by virtually any sticker.
May drop Bomb stickers.
Parts
1 - The Beginning is Really Boring
2 - Happy Windsday, Kamek
3 - Sparkly, Unshiny Update
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Ya gotta be happy with this game. Who can get angry at the soundtrack? It's really good.
This game is not so bad when viewed on its own merits. It's still got glaring flaws, though.
Let's do this. The first part is very boring - rescue the Toads, get some stickers...
What the hell is "sticker power" anyways???
Boy I hate the NSMB redesigns, 'howbout you? Also, the action commands in this game are piss easy.
Pointless fight with Bowser Jr. You absolutely cannot kill him without the scissors - Shiny Jump does 19 damage max.
And it is never spoken of again.
This is the closest you'll ever get to a partner.
According to TVTropes, this is nightmare fuel at its finest. (sauce)
Hidden block right here. Look out for these - they can be very rewarding if you put in the right sticker. A common outcome is turning a regular sticker into a Shiny one, turning a Shiny one into a Flashy one, or turning the sticker into its opposite (ex. Fire Flower -> Ice Flower).
I love how you can find the Goombas and surprise them. Yeah, some eyes I have if you guys are invisible.
Aaaand that's it. Thankfully, the most tutorial-heavy levels are over, but I still have the rest of World 1 and 2...then it gets more tolerable...
Next time on Sticker Star, Mario gets bombarded with shine-a-roonies.