Eurogamer recently published an article on Argonaut's involvement on the original Star Fox. Admist various interesting tidbits about that game and some rather serious accusations leveled at Nintendo (Company sure has a torid history with British developers, eh?), there's this intriguing factoid:
Obviously, some of the more accusatory statements are to take with a pinch of salt, and I don't quite buy the "They didn't want us to use their characters" theory considering the number of shitty educational games released at the time. but it's still interesting to know. Do you think the franchise would be different today had Yoshi made the jump to 3D this early?
"The end came when we pitched to do a 3D platform game, the likes of which had never been done before. We mocked up a prototype using Yoshi. It was essentially the world's first 3D platform game and was obviously a big risk - Nintendo had never let an outside company use their characters before, and weren't about to, either. This is the moment the deal fell apart. We later made that game into Croc: Legend of the Gobbos for the PlayStation, Saturn and PC, which became our biggest ever game in terms of sales and also in royalties, since we owned the IP."
The similarity between Croc and Super Mario 64 isn't lost on San, who feels that the early prototype had some influence on the seminal N64 title. "Miyamoto-san went on to make Mario 64, which had the look and feel of our Yoshi game - but with the Mario character, of course - and beat Croc to market by around a year," San says. "Miyamoto-san came up to me at a show afterwards and apologised for not doing the Yoshi game with us and thanked us for the idea to do a 3D platform game. He also said that we would make enough royalties from our existing deal to make up for it. That felt hollow to me, as I'm of the opinion that Nintendo ended our agreement without fully realising it.
Obviously, some of the more accusatory statements are to take with a pinch of salt, and I don't quite buy the "They didn't want us to use their characters" theory considering the number of shitty educational games released at the time. but it's still interesting to know. Do you think the franchise would be different today had Yoshi made the jump to 3D this early?