I think the reason they got rid of her is just to give us a new tutorial character. Before BIS we've had different guide characters like the Starshade bros. or Stuffwell and I think that's what their trying to go back to.
Except, Mario is the protagonist in a game called Mario and Luigi. That argument doesn't work when the game is about the protagonist. You can't take Luigi out of Luigi's Mansion or Yoshi out of Yoshi game, but you can make new villains for newer entries to spice things up. Every Mario game needs...
Still. Its nice to have a villain that's not Bowser every once in awhile, especially in Spin-offs. He's basically the only threat in the franchise and is in almost every Mario game to date, so seeing characters like Grodus or Princess Shroob definitely help the spin-offs stand out more, even if...
How much you wanna bet this is the boss theme playing in the background:
https://youtube.com/clip/Ugkx8eC_oAkOfkJf1l355xfWb1_nH4vuYGPC?si=5mf_5n7vSd6aga0t
Definitely excited for this one. It reminds me a lot of One Piece with how we're sailing to different islands on a ship. The basic attacks looks like they'll be very co-op focus with both jump and hammer involving both of them instead of just one.
Well yeah that's his job. Like how Kamek worries about Bowser when he's about to get way over his head or goes missing. Toadsworth is that to Peach but obviously being the opposite of Kamek being more protective and a worrywart rather than obedient and encouraging bad behavior.
Basically it comes down to doing literally anything you want, which sounds fine on paper, but comes off as just babying the player. Why bother getting the main one when I can just ground pound a random spot or why bother fighting an optional boss when there's clearly enough out in the open to...