The Orca
BlueShelledKoopaTroopa
- Pronouns
- He/him
I got the original DS and later the lite version. Both versions were compatible with the GBA, which did come in handy if I wanted some GBA time and also for transferring Pokemon to the DS. It was nice that there was the option to play GBA games on either the top or bottom screens, since I got a little drop of water on my DS lite and the top screen was never the same after that.
Typically for DS games, the top screen would be for the gameplay, and the touch screen would be for controlling characters or for the map and options menu. Some games did make it so both screens would be used during gameplay, and sometimes touch controls would barely be used.
Nintendogs is a great example of a game that's mostly touch control. Yoshi Touch and Go is a good example as well. Super Mario 64 DS was a good remake of the original and good 3D platformer on the DS. (I don't think there were that many on the DS, I only other one I played was Tak 3 and liked that one as well). NSMB was the return of 2D Mario, which was a big deal at the time. And the Mario and Luigi games were great.
On the DS itself, PictoChat was fun to send messages and drawings to other nearby people.
Multiplayer this time around was wireless instead of using link cables. The multiplayer on games like Pokemon, Tetris DS, Mario Kart DS, Mario Party DS, NSMBDS, and others was amazing.
I also did experience the Wifi mode of DS games. Mario Kart DS was fun, but it was only limited to 4 players and only about half the tracks. Zelda Phantom Hourglass multiplayer, which I personally thought was the best part of that game, was fun but challenging. Pokemon Diamond/Pearl with trading and battling was interesting and it even featured voice chat with the DS mic.
Typically for DS games, the top screen would be for the gameplay, and the touch screen would be for controlling characters or for the map and options menu. Some games did make it so both screens would be used during gameplay, and sometimes touch controls would barely be used.
Nintendogs is a great example of a game that's mostly touch control. Yoshi Touch and Go is a good example as well. Super Mario 64 DS was a good remake of the original and good 3D platformer on the DS. (I don't think there were that many on the DS, I only other one I played was Tak 3 and liked that one as well). NSMB was the return of 2D Mario, which was a big deal at the time. And the Mario and Luigi games were great.
On the DS itself, PictoChat was fun to send messages and drawings to other nearby people.
Multiplayer this time around was wireless instead of using link cables. The multiplayer on games like Pokemon, Tetris DS, Mario Kart DS, Mario Party DS, NSMBDS, and others was amazing.
I also did experience the Wifi mode of DS games. Mario Kart DS was fun, but it was only limited to 4 players and only about half the tracks. Zelda Phantom Hourglass multiplayer, which I personally thought was the best part of that game, was fun but challenging. Pokemon Diamond/Pearl with trading and battling was interesting and it even featured voice chat with the DS mic.