I think a fairer comparison is SMB3 or SMW to NSMB. Those games were harder, but not too hard.
Trivia Toad wishes to share that SMB Lost Levels was the real sequel to SMB (NES), but it was deemed too hard for the USA, so they made SMB2 (NES).
That is great advice.
Sigh. Its heart wrenching when you pay for something or worl hard to becin top three to get a character, and you later see that character in the daily selects.
What has me worried is Dr. Mario World is being shut down for good, is this the fate of Mario Kart Tour? Will all the monies I spent eventually be in vain and lost forever?
“I've learned that people will forget what you said, people will forget what you did, but people will never forget how you made them feel.”—Maya Angelou
Chain Chomper is simply angry because he is tethered to a wooden pole.
However, some chainless chomps have caused Yoshi grief, as well as Mario.
Mr. Miyamoto said he based chain chomp on a dog he feared.
It changed things in term of multiplayer. My nephew couldn’t drive karts yet, but he could ride along firing items. That allowed him and other kids to play who coukdn’t yet master driving.
Yeah these team races are always rigged. If it was Luigi vs Waluigi, Luigi wins. If
vs Birdo, Yoshi wins.
But if Mario is a choice, it will always be Mario who wins, “I’m a gonna win.” In those topaz eyes are evil! Pure evil! (Joking) He has automatic handicap.
I did enjoy the Baseball...
I think trapped inside the walls just meant what it meant, Toads are prisoners in the castle too.
The idea of Bowser trapping Toads or other citizens in paintings would be interesting tho. Perhaps a Mario N64 sequel? I can imagine a Van Gogh Starry Night Level.
I actually agree. I blame New Super Mario Bros. Its success at rehashing the old games with really little innovation has had most of the games in slump of creativity since. Granted I haven’t played Odyssey, so I can’t comment on it.
I miss the N64, and Gamecube era when risks were taken like...