I see.
I was just curious about it's "3d" elements.
I've been using RetroArch for some time, and it really is great, even though I can't seem to get it to work with NES homebrews, such as Cowlitz Gamers or From Below.
Hey guys.
I'm interested in trying out said emulator with SMB and SMB 3, and, seeing as it isn't a free emulator contrary to, say, RetroArch, I'd like to hear some of your opinions and input, if you'd like to help me out.
I finally got my hands on this title for my 2DS and I'm having a blast with it.
I didn't find any thread about it, so I decided to dedicate this little corner of Marioverse to it.
Great replies, guys.
I'm glad that this is the general sentiment. Not because of the game per se, but because of what it means to have an entire fan-made, free, creation stand on it's own two legs and grow.
Yeah, it's pretty cool.
Too bad they haven't perfected the online multiplayer aspect of it. Otherwise, it would be that much more fun to play with Mario fans from all over the Mushroom Kingdom.
Looks great!
Anyway, I was mainly drawn to it precisely on account of the levels and it's possibilities.
Also, I assume that, as the engine gets updated, and their contributers more experienced, they'll invariably set a higher bar for the quality of it's custom content.