I used Google Translate to examine this image. It is a poor quality Machine Translation but it probably means something like: "Draws tiles with impressive, dynamic strokes".
If you compare Mario's, you can tell the intent that the writing has for each character, which is to describe their play...
I do not like when games have pointless busywork that takes up my time for no tangible reward. An example would be Assassin's Creed or other Ubisoft games, which are packed with content that does not feel rewarding to complete yet takes tens of hours to collect. It is optional, but does not feel...
I have been playing "Tears of the Kingdom". It is good, but I would have preferred something closer to Nintendo 64 or Gamecube/Wii Zelda. Breath of the Wild was good, but I am getting tired of that formula despite only being two games into it.
Thank you all for the welcome. My favorite articles were Mr Concrete Donkey's articles about cut content, as well as Super_Yoshi's "Super Fresh Paper Mario" review, which used to make me laugh. I had another favorite special article, though I forget what it was called now and cannot find it...