With all the elements they take from the M&L series out of the blue (the badges mainly), perhaps they even throw in a couple of references to Bowser's Inside Story.
Game Theory would be much more interesting or fun to watch if their theories actually were based on a minimum of research and not just cherry-picked anecdotes. I stopped watching them way back during the "Mario is a communist?" video where they demonstrated both a super surface level knowledge...
Unsure how to feel about this Direct.
On the one hand, the new enemies look super cool. They seem to be incorporating a lot of different games into this one: the 3D World overworld, the M&L badge system, and so on. It's all very fresh. I absolutely love the design of the flower people, their...
I am in favor of a good middle ground I think.
I love the little visual jokes that come with things being made of paper, eastereggs, absurdist humor and so on. I just don't think it should be explicitly said and built upon in the story.
The modern Paper Mario games are a little bit too much in...
I think it's a pretty uncontroversial king of the Mario Kart games simply because it evolved the formula naturally without really leaving anything behind, in most ways it's just a straight up upgrade from the earlier games.
Although Wii has a soft spot in my heart for nostalgia and moddability.
The 2.5D look kinda makes it look like a successor to 3D Land and 3D World. Maybe they decided that 2D Mario games were for the casual gamers, famileis and kids, 3D Mario games were for the core Nintendo fans and gamers, and the 3D Land formula didn't fit in either so they're now making it a...
The designers should bring back way more already established one-off enemy variations and species, like Choombas or Octoombas or the Bean people from Superstar Saga for new games and flesh them out, instead of constantly inventing original species and characters for each game. As is, it makes...
Completely agreed! I have no idea why people even think it's the worst out of the RPGs, I thought the shroobs were a super cool idea, the art style gives me comfort to this day and the four player gameplay was actually quite deep and engaging.
Very unpopular, but I didn't like Odyssey that much.
Despite having a lot of content on paper, I felt like the ten or eleven developed huge kingdoms and the six or seven mini kingdoms just ended up feeling smaller than the over a hundred galaxies of Mario Galaxy, or the many different areas of...
Bowser is not particularly known for being very agile, so a platformer would in some way have to do something radically different to Bowser and his abilities in order to make platforming gameplay feasible. If you just make him jump and run just like that, he loses the weight he is known for and...
How big the world is and how much single-gimmick ethnostates there are, with all of the Sand Kingdoms, Moon Kingdoms, Bean Kingdoms and whatnot, each with their own species in charge and totally monocultural, all across the planet; at the same time, how homogeneous everything seems to be in a...
Initially I was a bit uncomfortable with the artstyle, noticing some inconsistencies and things that just looked awkward to me.
Like this face, which looks like a simple drawn-on cartoon 2D line, whereas the other facial expressions have a more 3D mouth. It's very jarring to me.
And some...
Hey there, I'm Leaf!
I am 22 years old as of 2023, from Germany, and a nonbinary pal who never stopped loving forums and the independent, creative internet away from mainstream social media.
I started playing Mario games very early on in my life; it kicked off with Mario Bros. 3 on my...