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Were the Special Worlds easy?Post-Damage Invincibility said:Nintendo has stated that the game will be "pick up and play" and easily accessible to players of all skills levels. That is a VERY bad sign to Mario gamers who love challenge. I hate that 3D Land was the easiest Mario game to date!
New Super Yoshi said:I think it should have a good difficulty but not lost levels and not Kirby's Epic Yarn difficulties.
Professor Mario said:New Super Yoshi said:I think it should have a good difficulty but not lost levels and not Kirby's Epic Yarn difficulties.Epic Yarn had difficulty?
9-7Gardevoir said:NSMB Wii WASNT hard..
Broly said:9-7Gardevoir said:NSMB Wii WASNT hard..
I played Epic Yarn and admit it had difficulty. Those gold medals man... I just don't think it belongs in the same sentence as Lost Levels.Baby Luigi said:Professor Mario said:New Super Yoshi said:I think it should have a good difficulty but not lost levels and not Kirby's Epic Yarn difficulties.Epic Yarn had difficulty?
Just because you couldn't die in Epic Yarn doesn't mean it doesn't have difficulty. It's really hard for some levels to get gold medals and some challenges (such as Beadrix's) are hard.
I don't really give a crap about difficulty as long as the level designs are great. But seeing how the worlds have the same themes, I'm starting to doubt the level design
Would you still think so if the game didn't have the Propeller Mushroom? It begs the same question: Would everyone still think 3D Land was easy if it didn't have the Tanooki Suit in it?Boidoh said:Anyways, point being. To me NSMB Wii was a cakewalk.
I wouldn't say running through DKCR just regular was any more than just moderately difficult. But it had stuff like the mirror mode and trying to get a medal in every world. Why can't Mario games have something like mirror mode, that casual gamers can leave, but hardcore gamers can gleefully take?Professor Mario said:Guess what, I beat DKCR fully and collected the Puzzle Pieces and KONG Letters in my first run of the worlds
Exactly.Post-Damage Invincibility said:I wouldn't say running through DKCR just regular was any more than just moderately difficult. But it had stuff like the mirror mode and trying to get a medal in every world. Why can't Mario games have something like mirror mode, that casual gamers can leave, but hardcore gamers can gleefully take?Professor Mario said:Guess what, I beat DKCR fully and collected the Puzzle Pieces and KONG Letters in my first run of the worlds
For example, why not make a mode in 3DLand where you must run through all of the levels and there are ZERO Tanooki Suits, and you can only take one hit? That would have separated the men from the boys. The casual gamers if you can call them gamers could have just ignored it, while great gamers could strut their stuff. It would have been SO EASY for the developers to have included such a mode, they wouldn't have even had to do any work. But they left it out. Why?
The difficulty of World 8 Special Crown was off the charts and through the roof... but only moderate when wearing the fur.Mario4Ever said:I didn't think 3D Land was easy, per se, especially when going for 100%. The Tanooki Suit make things easier, but some of the Special Worlds were quite difficult even with that. Anyway, I want this game to be as hard as NSMB, which I thought was quite challenging, if not harder.
Post-Damage Invincibility said:Exactly.