That first thread was locked by my request. I admit I fucked up and allowed my excitement about beating it cloud my better judgement. Thread rules: 1. No bragging 2. No bringing up stuff from locked threads 3. No crazy assumptions.
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Is this actually true? I was considering getting it, but with this information in hand I might not even get it.MnSG said:The Impossible Pack can bring back a lot of bad memories from the Kaizo Mario hacks. The only thing that wasn't implemented were those invisible blocks that just kill your jumps.
I was mainly concerned about the level design. Does it just have obstacles placed at random to make it a huge mess of stuff, or does it actually have some sort of coherent level design in it? Or are there just fifty billion spikes everywhere, with only one way out of the mess requiring pixel-perfect manoeuvring throughout all levels in the level pack?MnSG said:Well, with White Raccoon Mario, the Impossible Pack is much more possible to beat, but even that form can't protect Mario from the poison water that's in the third level.
Xpike said:What a shame, I liked the other thread.
However, shouldn't the General Discussion have, y'know, some information on the topic?