DragezeeY Engine VII

Gate

Certified Demolitionist Cat
Pronouns
He/Him
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Yeah, It's real. The seventh and final installement of my open-source engine is finished.


DOWNLOAD
http://www.mediafire.com/?ydm15151t8rvr0i

What's new!
Improved Coding (Every script is indented and commented.)
Mountables (Yoshi and the Kuribo Shoe.)
P-Meter (Run like a pro.)
SMB2 / SMB3 & SMW Holdable objects.
One Sprite Animation (Most of the objects uses only 1 sprite for it's animation.)
12 Powerups (Mushroom, Fireflower, Iceflower, Carrot, Leaf, Frog, Tanooki, Hammer, Boomerang, Super, Bomb, Blue Shell, Golden Flower and P-Wing)
No More Voices (No more annoying voices ;))

Differences from the previous engine
Mario's movement has been improved, Now you don't have to press a combination of keys to perform a move.
6 new powerups were added such as the Super Leaf, Frog Suit, Tanooki Suit, Blue Shell, Golden Flower and the P-Wing.​
 
Seems pretty good. I like how user-friendly you made it with special attention to indenting the scripting and organizing the objects.

The game itself emulates the actual games quite well, a big improvement over a good number of GM Mario engines. My only personal nitpick is that the resolution is really low, but that probably makes it look the best and is really easy to change, anyway.
 
Woah I didn't even know DeeY had an account here.

But yeah, I've already downloaded the engine and it's quite nice.
 
Seems nice, but I don't have Game Maker, so I won't use this Engine, anyway.
 
MKGirlism said:
Seems nice, but I don't have Game Maker, so I won't use this Engine, anyway.

That's why I included a preview executable :3
 
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