No more Tripping in Super Smash Bros. for 3DS/Wii U

Smashgoom202

Dry Bowser
Retired Wiki Staff
http://mynintendonews.com/2013/06/13/sakurai-confirms-no-more-tripping-in-the-new-smash-bros/?utm_source=dlvr.it&utm_medium=facebook

 
Good, never understood why it was in brawl anyway.
 
Well that's a thing I really love. Are they gonna return the tripping caused by an item eg banana?
 
http://www.joystiq.com/2013/06/13/wii-u-and-3ds-smash-bros-will-not-have-cross-platform-play-wil/

This too
 
Yes! :lol: Now, we need a better engine. You know, more hitstun, heavier gameplay, less invincibility frames while dodging, one-use air dodging, and better stale-move negation. More like Melee.

As for the link above, eh, we'll still have transferring customized characters.
 
lol probably wont happen, regarding features of melee anyway.

Even if it did although the people that focus less on the fighting engine would still moan.

Personally i'd prefer ssb4 being more competive like melee was, just with actual balance, something melee didn't have at all.


Regardless though nice to see tripping was removed, although i think it would be useful for only certain items, like previously said via bananas.
 
Christian Brutal Sniper said:
On an unrelated note, please remove slipping and tripping

Banana peels causing them are fine but the random ones are just meaningless

thanks masahiro for reading this post and specifically granting my request
 
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