Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
The playable character is supposed to be an avatar of you. That's why Mario has no personality; you can fill in the blanks yourself.Megadardery said:Why Playable Mario characters almost never say any line especially in RPG and Platform Games?
That's the point: this isn't real life. You may inject your characteristics onto your avatar, but that avatar is going to do things that would probably be impossible for you. Even in games that don't have a "this-is-you" character, the biggest point of gaming in general is to serve as an escape from Earth, from everything in the real world. What's wrong with letting yourself be a part of the escape?Mario Party X said:I'm sick and tired of the main character being the "avatar", especially in the RPGs. In real life, it would create awkward moments. We should be past that age by now.
Then why should characters, especially leading characters have personality in the first place? People like to empathize with characters, especially if the characters have realistic personalities. No, I don't want realism in games, but I like my characters to be likeable and somebody I want to hug in real life. I also inject personalities into characters that already have some sort of personality (Wario's the stupid guy who likes to marry everyone; Peach is a stuck-up jerk who rejects Mario). I'm already letting myself be part of the escape. But, I prefer if a character that has personality rather than my injecting a personality into a character. My Mario's personality conflicts with Nintendo's Mario many times (the Mario I see is nice, but has a low attention span, impulsive, and really hates Wario with a passion. He also enjoys fighting and kicking Donkey Kong in the groin.) Nintendo's Mario is a happy-go-lucky person.Terriermon said:That's the point: this isn't real life. You may inject your characteristics onto your avatar, but that avatar is going to do things that would probably be impossible for you. Even in games that don't have a "this-is-you" character, the biggest point of gaming in general is to serve as an escape from Earth, from everything in the real world. What's wrong with letting yourself be a part of the escape?
...Implying that he thinks that character development and intricate plots are exclusive to movies. So unless Nintendo turns into a movie industry, I don't think anyone's going to change.Shigeru Miyamoto said:I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.