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is that intentionalGalacticPetey said:An opponent spamming the same attack over and over on a fighting game is not difficulty. It's ducking annoying.
Zae Roles said:There's also normal enemies that can instant kill via hama
Well, the hana thing is also based purely on luck. And you know how (bad) luck is so well-received in many games. Like Mario Party. Or Pokemon.Xanthium said:I don't like instakill enemies. Especially in RPGs. Like that security drone in Chrono Trigger. He would shoot you down with his Delta Attack or whatever.
Why do they even have move like this? :/ I mean, it is useful when you're trying to kill very threatening enemies, but having the main protagonist defeated by it isn't very fun.
Dr. Javelin said:Games where what you're trying to do is possible, but you'll need to be clever or skilled to accomplish it.
Idk why you all are complaining about minor stuff though. We should be talking about games that challenge you with their difficulty!
Part of the fun of many games is how they challenge you to better yourself and so when you finally achieve your goal, it feels really satsifying.