My theory on why (semi-)clones will from now on only get more and more numerous.

3D Player 2004

Your local Luigi, Daisy, Yoshi, and Diddy Kong fan
Banned User
I think Clones will be a permanent part of Smash Bros from now on. You might be thinking why and I'll explain it. As you put more and more characters into the roster, it becomes harder and harder to keep every last character well balanced with eachother. It isn't as hard to balance all of the characters with eachother if some of them are clones. You would know more or less that they will be about equal in capability lowering the amount of time necessary for balancing purposes. So I think we have Lucina now because we are close to hitting the limit in terms of balancing time available for unique characters. It takes exponentially more time to balance the game, the more unique characters there are. Expect the quantity of clones only to increase.
 
> implying nintendo cares about balance

lol
 
3D Player 2004 said:
Dr. Javelin said:
> implying nintendo cares about balance

lol
Sakurai does, Nintendo as a whole doesn't.
so explain to me why meta knight was so good and ganondorf so awful

does ganondorf have some kind of niche role that makes him good? does meta knight have some weakness that can be exploited by other characters to make him not as powerful? those are things that are necessary for good balance
 
GalacticPetey said:
You act like having clones is a bad thing.
It isn't always a bad thing. It depends on the circumstances. I know however, that some people really despise clones.

Dr. Javelin said:
3D Player 2004 said:
Dr. Javelin said:
> implying nintendo cares about balance

lol
Sakurai does, Nintendo as a whole doesn't.
so explain to me why meta knight was so good and ganondorf so awful

does ganondorf have some kind of niche role that makes him good? does meta knight have some weakness that can be exploited by other characters to make him not as powerful? those are things that are necessary for good balance.
Sakurai has stated that his team was not skilled enough to exploit what was so broken about Meta Knight. He has increase the balance team size from 4 to 12 this installment presumably to get in some people skilled enough to find the exploits.
 
Dr. Javelin said:
3D Player 2004 said:
Dr. Javelin said:
> implying nintendo cares about balance

lol
Sakurai does, Nintendo as a whole doesn't.
so explain to me why meta knight was so good and ganondorf so awful

does ganondorf have some kind of niche role that makes him good? does meta knight have some weakness that can be exploited by other characters to make him not as powerful? those are things that are necessary for good balance
It's kind of odd considering one of the only times we've actually seen Sakuari play, he was playing as Ganondorf.
 
3D Player 2004 said:
It takes exponentially more time to balance the game, the more unique characters there are.

Expect the quantity of clones only to increase.
Your argument is flawed in several ways.

Clones are more likely added to save time on developing animations for each model (or in some cases, save time on the textures) and hit/hurtboxes rather than save time for balancing characters. Clones also impact the balancing of the game because their moves have different properties such as knockback, damage, and hitbox sizes, so, in fact, you're adding yet another set of variables that need to account for balancing the game, making balancing more complex. Clones do qualify as unique characters because, although their animations are the same, nobody exactly shares their set of attack properties.

Finally, we have the blessing of internet connection, which allows developers to actively fine-tune the game, after it is released, after seeing extensive play and feedback by their players. I don't know if Nintendo is that kind of company, but developers of stuff like League of Legends and Dota 2 are nearly constantly balancing the game, so the characters aren't heavily skewed, unlike in Brawl.
 
I'm not sure Nintendo will release balance updates every three months or so like Dota 2 does, I've never seen them do that. It's a good idea, sure, but I'm not sure Nintendo is willing to dedicate time to constantly updating Smash.
 
Dr. Javelin said:
I'm not sure Nintendo will release balance updates every three months or so like Dota 2 does, I've never seen them do that. It's a good idea, sure, but I'm not sure Nintendo is willing to dedicate time to constantly updating Smash.

They're still a century behind when it comes to online stuff so don't count on it
 
Dr. Javelin said:
I'm not sure Nintendo will release balance updates every three months or so like Dota 2 does, I've never seen them do that. It's a good idea, sure, but I'm not sure Nintendo is willing to dedicate time to constantly updating Smash.
That's why I said I'm not sure if Nintendo is that type of company, but they can surprise us. Smash Bros. is one of those games that can enjoy regular balance updates. After all, the key to winning Smash should be skill, not character quality.
 
Because unless the alternate costumes are programmed to have different voices, using Fox in a Wolf attire is highly awkward and not exactly the same experience.
 
Baby Luigi said:
Because unless the alternate costumes are programmed to have different voices, using Fox in a Wolf attire is highly awkward and not exactly the same experience.

Maybe their names would be different when selected and have different voices just like the Wii Fit Trainer who can be replaced by a man, don't know it sounds difficult.
 
It's possible but that nearly verges on being a separate character

Sakurai said that if a character has enough differences, the character will be placed as a separate character. Like Dr. Mario for example.
 
Kart Player 2008 said:
Magikrazy said:
Besides, the only similarity Wolf has to Fox is Landmaster.
And the Reflector.
All his specials are similar to Fox's to an extent, though.
 
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