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Continued from the Mario & Luigi thread. What would you like changed in Mario games so they have more variety? I think a new story and villain once in a while would be nice.
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Not really.Nysic said:They have good variety already, or at least the 3D Platformers do
This. At least 3D World had a few unique themes like the circus one, but they still should have some more unique themes.Baby Luigi said:I'd just like creative new themes instead of the same boring generic grass, desert, crap, barf, vomit, *other types of excretion* then lava.
Maᴙio said:Not really.Nysic said:They have good variety already, or at least the 3D Platformers do
Paper Mario said:This. At least 3D World had a few unique themes like the circus one, but they still should have some more unique themes.Baby Luigi said:I'd just like creative new themes instead of the same boring generic grass, desert, crap, barf, vomit, *other types of excretion* then lava.
Mcmadness said:Maᴙio said:Not really.Nysic said:They have good variety already, or at least the 3D Platformers do
The 3D games have plenty of variety, 64 doesn't play like sunshine, which doesn't play like Galaxy, which doesn't play like 3D World and all that.
There are obvious similarities but the actual defining gameplay is much different.
Paper Mario said:This. At least 3D World had a few unique themes like the circus one, but they still should have some more unique themes.Baby Luigi said:I'd just like creative new themes instead of the same boring generic grass, desert, crap, barf, vomit, *other types of excretion* then lava.
3D World's themes were largely irrelevant to the actual levels themselves.
SMB2 and SMB3 both heavily deviated from their prequels. What's Galaxy 2's excuse?Mcmadness said:While I personally like Galaxy 2, its the only of 2 direct sequels the 3D Mario games have so the similarities don't bother me.
I suppose it depends on the person, but for me variety means having a different setting, story, typically villains and other characters besides the protagonists, etcGlowsquid said:Define "variety".
GalacticPetey said:SMB2 and SMB3 both heavily deviated from their prequels. What's Galaxy 2's excuse?Mcmadness said:While I personally like Galaxy 2, its the only of 2 direct sequels the 3D Mario games have so the similarities don't bother me.
GalacticPetey said:SMB2 and SMB3 both heavily deviated from their prequels. What's Galaxy 2's excuse?Mcmadness said:While I personally like Galaxy 2, its the only of 2 direct sequels the 3D Mario games have so the similarities don't bother me.
So was the original SMB. Hell, it revolutionized the gaming industry.Paper Mario said:Galaxy was one of the most phenomenal main Mario games ever made so it would make sense to make a sequel which didn't change much
Paper Mario said:I suppose it depends on the person, but for me variety means having a different setting, story, typically villains and other characters besides the protagonists, etcGlowsquid said:Define "variety".
a story is not a game
At Nintendo we get many letters with stories and designs from kids asking us to make such and such a game. However, most of them are just imitating Mario or Dragon Quest, and only the stories are different.
But thinking up a story and setting is not the main part of game design. If you only change the surface appearance, you really havent changed anything.
Its often said that the heart of a game is its story, but thats not the case. The story comes only after the core of the game system is completed. Then the characters come into focus and the world starts to manifest.
Two siblings separated at birth are reunited I cant call that a game design. (laughs) There is no backstory to Mario, after all.
On the other hand, if someone came to me with a proposal for a new system like that of the game Sim City, that would probably catch my attention. Without that, game design is just a game of make-believe. I dont mean to speak negatively about using your imagination like that, of course, but theres no need for young aspiring designers to do that. Whats important is starting from the fundamentals.
Eh, the first few are creative, but sometime after Galaxy 2, it feels safe and doesn't feel as passionate anymore.Mcmadness said:The 3D games have plenty of variety, 64 doesn't play like sunshine, which doesn't play like Galaxy, which doesn't play like 3D World and all that.
There are obvious similarities but the actual defining gameplay is much different.
Glowsquid said:There are countless work of fictions with good (or at the very least, elaborate) narrative. Why fixate on Mario?
I think you're just stereotyping kids. Kids love the Legend of Zelda too.Mcmadness said:I think one of the main reasons Mario games don't have plots is because lots of kids play them and they have terrible attention spans so they gotta keep things going quickly to keep children engrossed.
There are exceptions to that of course but most kids are generally like that.
Paper Mario said:I like Mario's gameplay the most, which is why I play it. Gameplay does matter a lot to me. I don't talk about it much because it's already good, don't fix what isn't broken. Most RPGs don't appeal to me because they don't have the same type of fun, interactive gameplay the Mario ones do. Many of them are also too realistic for someone like me who prefers cartoony, colorful games. I've also tried other platformers, which also didn't appeal to me as much as Mario.
Paper Mario said:Take Sonic for instance. I played Sonic Adventure 2 on the Gamecube and it was OK but not enough to get me into the series. Same for Sonic 06. As far as RPGs are concerned most are too, well... anime for me. Never was into that style of character, and yes I did try a Final Fantasy game on the DS one time, couldn't get into it at all. I used to play SpongeBob games as a child but those don't appeal to me any more except for nostalgia, and the new spongebob games I've played kinda suck compared to the old ones.
Paper Mario said:Mario is really the only series that has dragged me in to the point of being a fanatic, and the RPGs showed me that I enjoy good, detailed stories. Most RPGs just don't have the same colorful characters I like, and frankly I kinda miss Mario, Luigi, Bowser, etc when I play other franchises.