Tyrell Badd
"The hated boss who beats you down..."
Chat Administrator
Retired Forum Mod
Retired Wiki Staff
'Shroom Consultant
- MarioWiki
- Gamefreak75
Basically what the title says. Game's been out for nearly two weeks and most of us who wanted the game already have it and probably played through all stages at least once. This applies to both new and retro stages.
I'll start off with the ones I hate just to get them out of the way.
Retro Stages: Mushroomy Kingdom and Brinstar are absolutely appalling, the former for its drab environment, awful scrolling gimmick, and forgettable music while the latter has a drab environment, annoying acid stage hazard, and, in my opinion, not the strongest selection of music, although I do have a fondness of Brinstar Depths music (even though that stage was terrible in Melee).
New Stages: Balloon Fight is definitely at the top of the list. Not only is the edge camping seriously wonky with this stage's gimmick, it seems that even the slightest punch sends you to your death. The fish is obnoxious because it literally comes out the millisecond you touch the water and the platforms don't even know what they want to be. Some are solid, some you can go through. It makes no sense. The lightning is obnoxious too, but by far the biggest offenders are the flippers. It's one of those bullshit random things too. Sometimes they're there, sometimes they aren't. My worst experience is when they stopped Dedede's Final Smash (which I don't really like). He hits them with the hammer thrice and then sends a bomb their way while they're in the air, helpless. But the fucking flipper nudged them out of the way when he finished the hammer strikes so the bomb missed. WHAT KIND OF BULLSHIT IS THAT?!?!
Spirit Train is another one that I didn't think I'd hate, but it's now a thorn in my side. Sometimes the train likes to move quickly to the right while you're stuck in the car, killing you. Sometimes the trains like to explode on top of the cars and have an insane blast radius. Maybe you'll fall between the cars and die before you even have a second to react. Sometimes Alfonzo will drive the train into the bomb car. Doesn't he know that that's an instant game-over? Leave it him, alright.
Ok, now for stages I like.
Retro Stages: I'm going to be completely honest, I don't really like most of the retro stages save for WarioWare but they took out the best song on it (WarioWare Medley), so there's really no reason to play on it. Same with distant planet.
New Stages: Magicant. It's pretty obvious why and I've explained a million times, so there's no need to go over it. Unova Pokemon League is another I really like. It's like Spear Pillar 2.0 but without Cresselia, so it's better (although I wish the 3ds wasn't limited to 2 songs, there's plenty of good music that could've gone with it). I'm actually surprised at how much I like Find Mii, and the Emperor isn't as obnoxious as I thought he would. Definitely not compared to a certain yellow stage-hazard...Tortimer Island is great too, and it does the random aspect far better than Balloon Fight.
So your thoughts?
:smashball: <-- make it happen, people
I'll start off with the ones I hate just to get them out of the way.
Retro Stages: Mushroomy Kingdom and Brinstar are absolutely appalling, the former for its drab environment, awful scrolling gimmick, and forgettable music while the latter has a drab environment, annoying acid stage hazard, and, in my opinion, not the strongest selection of music, although I do have a fondness of Brinstar Depths music (even though that stage was terrible in Melee).
New Stages: Balloon Fight is definitely at the top of the list. Not only is the edge camping seriously wonky with this stage's gimmick, it seems that even the slightest punch sends you to your death. The fish is obnoxious because it literally comes out the millisecond you touch the water and the platforms don't even know what they want to be. Some are solid, some you can go through. It makes no sense. The lightning is obnoxious too, but by far the biggest offenders are the flippers. It's one of those bullshit random things too. Sometimes they're there, sometimes they aren't. My worst experience is when they stopped Dedede's Final Smash (which I don't really like). He hits them with the hammer thrice and then sends a bomb their way while they're in the air, helpless. But the fucking flipper nudged them out of the way when he finished the hammer strikes so the bomb missed. WHAT KIND OF BULLSHIT IS THAT?!?!
Spirit Train is another one that I didn't think I'd hate, but it's now a thorn in my side. Sometimes the train likes to move quickly to the right while you're stuck in the car, killing you. Sometimes the trains like to explode on top of the cars and have an insane blast radius. Maybe you'll fall between the cars and die before you even have a second to react. Sometimes Alfonzo will drive the train into the bomb car. Doesn't he know that that's an instant game-over? Leave it him, alright.
Ok, now for stages I like.
Retro Stages: I'm going to be completely honest, I don't really like most of the retro stages save for WarioWare but they took out the best song on it (WarioWare Medley), so there's really no reason to play on it. Same with distant planet.
New Stages: Magicant. It's pretty obvious why and I've explained a million times, so there's no need to go over it. Unova Pokemon League is another I really like. It's like Spear Pillar 2.0 but without Cresselia, so it's better (although I wish the 3ds wasn't limited to 2 songs, there's plenty of good music that could've gone with it). I'm actually surprised at how much I like Find Mii, and the Emperor isn't as obnoxious as I thought he would. Definitely not compared to a certain yellow stage-hazard...Tortimer Island is great too, and it does the random aspect far better than Balloon Fight.
So your thoughts?
:smashball: <-- make it happen, people