Time Turner
You are filled with determination. (R/GD/TT)
I will always be one of the first people to stand up for Nintendo when it comes to their innovation, but god, I don't think anybody could defend the Mario vs. Donkey Kong series. They recently announced the series' seventh installment, and I'm willing to bet that you didn't know there was more than two. For those who don't know, the first game was a spiritual successor to the arcade DK game, in the style of the GB game that also spiritually succeeded the arcade game. It featured these wind-up toys in the style of Mario which our favorite(?) plumber had to rescue on a regular basis. It was a bit clunky, but it had its heart in the right place. The second game dropped Mario entirely and made the focus around puzzling the wind-up Marios through levels. The third game did the exact same thing, and so did the fourth, and so did the fifth (though with a top-down perspective that severely limits the options), and so did the sixth, and it doesn't take a genius to see the seventh going down the same path. Some of them are smaller titles relegated to the eShops, but does officially licensed shovelware actually sound good? Even if there's some minute addition from one game to the other, the vast majority of its contents are copied wholesale with not even the smallest thought put into innovating at any point. From my point of view, this is a series that's clearly made because they figure someone will buy it, and nothing more.