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Oh, God, I remember that dull game. D:Lario said:Cosmic Racer = Boredom beyond Extreme
I've played it a lot, but I still can't find any enjoyment in it.Kaiser Samuel Augustus Ward IV said:I like the American SMB2. Sure, it takes some getting used to, but it's fun after a while. And about the terrible story, who ever plays a Mario game for the story?
That's good.Kaiser Samuel Augustus Ward IV said:Well, I liked it.
Cool. Yeah, world 7 is a pain in the ass. World C is even worse though. ._.Kaiser Samuel Augustus Ward IV said:They were good too. I think I got to world 7 or so.
The Lost Levels was challenging, but SMB2 was just a bit too retarded when it came to jumping, finding keys, throwing things, hiding, all that. Not to mention those masks that would get medieval on your ass for grabbing a key.Looniju said:You think SMB2US is hard... But not Lost Levels?Stooben Rooben said:I found the North American version of Super Mario Bros. 2 to suck beyond reason. It was too hard, the story was horrid, and the overall gameplay was totally un-Mario.
The Lost Levels, on the other hand, was brilliant.
Lario said:Back on topic...
Superman 64 vs. ET the Extraterresrial vs. Cosmic Racer...
This is up for a debate.
I can understand that, but so much of the Lost Levels is just playing through a level 50 times, memorizing the layout, and then hoping you're lucky enough to finish this time.Stooben Rooben said:The Lost Levels was challenging, but SMB2 was just a bit too retarded when it came to jumping, finding keys, throwing things, hiding, all that. Not to mention those masks that would get medieval on your ass for grabbing a key.Looniju said:You think SMB2US is hard... But not Lost Levels?Stooben Rooben said:I found the North American version of Super Mario Bros. 2 to suck beyond reason. It was too hard, the story was horrid, and the overall gameplay was totally un-Mario.
The Lost Levels, on the other hand, was brilliant.