Yoshi the SSM
Dry Bowser
- Pronouns
- he/him
- MarioWiki
- Yoshi the SSM
Welcome to the first elimination thread of 2020. Today, I am continuing the trend of Mario & Luigi bosses with Paper Jam. Why Paper Jam before Dream Team? Well, that is because Dream Team's bosses are certainly more interesting, and there are more bosses in Dream Team. Another reason is a Paper Jam theme is very easy to implement. Now, onto the rules.
Standard H&H. Characters start at 55 Health Points (HP). This can be increased up to 100 HP. If the character reaches 0 HP, they are eliminated.
1. On each post, points can go up or down by 5 points. This can be done to up to two separate characters until the final four, where it decreases to one.
2. There is another point value to take note of: Paper Jam points (PJP). PJP are points that cause paper jams. When a paper jam happens, the character can't be healed or hurt for 10 posts. Paper Jams happen at 10 PJP. So, be wary of these.
a. PJPs are increased by 1 when the character is hurt and 1.5 when the character is healed.
b. However, if one effects a character that was effected on the last post, these numbers are doubled.
c. PJPs can be removed if a player that put a PJP decides to not hurt or heal that same character. However, this only applies PJPs of the player and not of any other players.
d. Players can cause a paper jam happen at any time, except during a player caused paper jam plus 10 posts after that.
e. Note that all PJPs and paper jams will be gone when the final four are chosen.
3. HP goes to the right side of the -. PJP goes inside the ()s. Please try to keep the numbers where they are and don't eliminate those that have 0 PJP.
4. No double posting. Pretty simple. Breaking this rule means that the post doesn't count.
Now that the rules are established, we are going to the bosses.
Petey Piranha (0) - 55 HP
Big Pokey Duo (0) - 55 HP
Roy & Wendy (0) - 55 HP
Paper Petey Piranha (0) - 55 HP
Rampaging Wiggler (0) - 55 HP
Chargin' Chunk Corps (0) - 55 HP
Ludwig & Larry (0) - 55 HP
Bowser Jr. Duo (0) - 55 HP
King Boo (0) - 55 HP
King Bob-omb (0) - 55 HP
Kamek Duo (0) - 55 HP
Lemmy, Morton, & Iggy (0) - 55 HP
Bowser Duo (0) - 55 HP
Shiny RoboBowser (0) - 55 HP
Dry Bowser (0) - 55 HP
Papercraft Megacrinkle Goomba (0) - 55 HP
Papercraft Kamek (0) - 55 HP
Papercraft Bowser Jr. (0) - 55 HP
Papercraft King Boo (0) - 55 HP
Papercraft Bowser (0) - 55 HP
Notes:
All names refer to the names of the bosses of found at the arcade. They refer to the entire boss battle.
Papercrafts also refer to the traveling to the main boss.
Koopaling Boss fights refer to the fighting the Koopalings. It is not dependent on location. However, I do have to say that the Koopalings that appear during the Dry Bowser fight are not part of these Koopaling fights, but instead are still part of the Dry Bowser one.
Standard H&H. Characters start at 55 Health Points (HP). This can be increased up to 100 HP. If the character reaches 0 HP, they are eliminated.
1. On each post, points can go up or down by 5 points. This can be done to up to two separate characters until the final four, where it decreases to one.
2. There is another point value to take note of: Paper Jam points (PJP). PJP are points that cause paper jams. When a paper jam happens, the character can't be healed or hurt for 10 posts. Paper Jams happen at 10 PJP. So, be wary of these.
a. PJPs are increased by 1 when the character is hurt and 1.5 when the character is healed.
b. However, if one effects a character that was effected on the last post, these numbers are doubled.
c. PJPs can be removed if a player that put a PJP decides to not hurt or heal that same character. However, this only applies PJPs of the player and not of any other players.
d. Players can cause a paper jam happen at any time, except during a player caused paper jam plus 10 posts after that.
e. Note that all PJPs and paper jams will be gone when the final four are chosen.
3. HP goes to the right side of the -. PJP goes inside the ()s. Please try to keep the numbers where they are and don't eliminate those that have 0 PJP.
4. No double posting. Pretty simple. Breaking this rule means that the post doesn't count.
Now that the rules are established, we are going to the bosses.
Petey Piranha (0) - 55 HP
Big Pokey Duo (0) - 55 HP
Roy & Wendy (0) - 55 HP
Paper Petey Piranha (0) - 55 HP
Rampaging Wiggler (0) - 55 HP
Chargin' Chunk Corps (0) - 55 HP
Ludwig & Larry (0) - 55 HP
Bowser Jr. Duo (0) - 55 HP
King Boo (0) - 55 HP
King Bob-omb (0) - 55 HP
Kamek Duo (0) - 55 HP
Lemmy, Morton, & Iggy (0) - 55 HP
Bowser Duo (0) - 55 HP
Shiny RoboBowser (0) - 55 HP
Dry Bowser (0) - 55 HP
Papercraft Megacrinkle Goomba (0) - 55 HP
Papercraft Kamek (0) - 55 HP
Papercraft Bowser Jr. (0) - 55 HP
Papercraft King Boo (0) - 55 HP
Papercraft Bowser (0) - 55 HP
Notes:
All names refer to the names of the bosses of found at the arcade. They refer to the entire boss battle.
Papercrafts also refer to the traveling to the main boss.
Koopaling Boss fights refer to the fighting the Koopalings. It is not dependent on location. However, I do have to say that the Koopalings that appear during the Dry Bowser fight are not part of these Koopaling fights, but instead are still part of the Dry Bowser one.
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