Yoshi the SSM
Dry Bowser
- Pronouns
- he/him
- MarioWiki
- Yoshi the SSM
After doing the bosses for all the Mario & Luigi series, we finally come to the last one: Dream Team. And this one combines Save a Character with Swap a Character. So here are the rules:
1 (save). In every post, one from Danger goes to Safe
e. Once there is one left in Danger, it immediately to Out. Then all in Safe goes to Danger again.
2 (swap). Players can also follow the following rules for swapping, but they can't do it until the 10th post afterwards. This means that once a swap has been made, 10 is placed in the ()s near swap and every post counts down from 10 to 1. On the post after that, they can either swap or place ready in the ()s if they don't want to swap.
a. For a swap post, one from Swap goes to Out.
b. In the same post, one from Danger goes to Swap.
c. None in Danger can be moved to Out unless 1e applies. None in Safe can be moved unless 1e applies.
d. Also, four characters must remain in Swap at all times.
3 (finals). Once four characters remain in Danger and Safe combined, all of those four move to Safe while the four in Swap move to Danger and it follows the Swap rules until only with safe until four characters remain. When that happens, rules change to the Save rules. When only one remains at that point, they are declared the winner.
Now that the rules are explained, let's get into this.
Danger
????
Dreamy Mario
Grobot
Bowser
Torkscrew
Heavy Zest
Sorrow Fist
Thunder Sass
Beef Cloud
Big Massif
Elite Trio
Popple
Kamek
Antasma
Dreamy Bowser
Robo-Drilldigger
Mount Pajamaja
Earthwake
Zeekeeper
Giant Bowser
Bowser Jr.
Safe
Swap (ready)
Wiggler
Pi'illodium
Smoldergeist
Mammoshka
Out
Notes
???? refers to the Antasma tutor fight at the beginning of the game.
Bowser refers to the Bowser fight in Dream's Deep where he fights with Antasma's help
1 (save). In every post, one from Danger goes to Safe
e. Once there is one left in Danger, it immediately to Out. Then all in Safe goes to Danger again.
2 (swap). Players can also follow the following rules for swapping, but they can't do it until the 10th post afterwards. This means that once a swap has been made, 10 is placed in the ()s near swap and every post counts down from 10 to 1. On the post after that, they can either swap or place ready in the ()s if they don't want to swap.
a. For a swap post, one from Swap goes to Out.
b. In the same post, one from Danger goes to Swap.
c. None in Danger can be moved to Out unless 1e applies. None in Safe can be moved unless 1e applies.
d. Also, four characters must remain in Swap at all times.
3 (finals). Once four characters remain in Danger and Safe combined, all of those four move to Safe while the four in Swap move to Danger and it follows the Swap rules until only with safe until four characters remain. When that happens, rules change to the Save rules. When only one remains at that point, they are declared the winner.
Now that the rules are explained, let's get into this.
Danger
????
Dreamy Mario
Grobot
Bowser
Torkscrew
Heavy Zest
Sorrow Fist
Thunder Sass
Beef Cloud
Big Massif
Elite Trio
Popple
Kamek
Antasma
Dreamy Bowser
Robo-Drilldigger
Mount Pajamaja
Earthwake
Zeekeeper
Giant Bowser
Bowser Jr.
Safe
Swap (ready)
Wiggler
Pi'illodium
Smoldergeist
Mammoshka
Out
Notes
???? refers to the Antasma tutor fight at the beginning of the game.
Bowser refers to the Bowser fight in Dream's Deep where he fights with Antasma's help
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