Trivia sections have almost never been good.

Ray Trace

The fastest, strongest, and kindest Protector
Wiki Administrator
Poll Committee
Pronouns
She/her
MarioWiki
Ray Trace
Donkey Kong will look in the pit, and laugh menacingly if he wins.

I was never really a huge fan of trivia sections in this wiki. Theoretically, they're supposed to be areas where you are supposed to plop interesting, miscellaneous information that cannot be fit elsewhere in the article, such as information from pre-release builds of the game, developer interviews, and maybe some easter eggs on courses. More often than not, they've been the target of a lot of nonsequitur, badly organized content with the following consistencies I tend to see them have:

This is the First Time seeing Toad and Toadette Barefoot
Low-quality observations that are easily convoluted and twisted beyond belief to have a significant meaning.
  • The Melty Molten Galaxy has the distinction of being the only galaxy in the game that contains a Daredevil Comet level where a boss is not fought, despite the fact that this galaxy features Fiery Dino Piranha as a boss. This is also the only Daredevil Comet where the entire level needs to be completed.
  • This is the only galaxy that has Star Chips in all three missions and the comet mission.
  • The Yoshi Eggs are the only team where every team player uses an actual baseball bat when batting in both games.
  • This is the only food related Mini boss.
  • There are no episodes where all the Koopalings appear together.
  • This is the first depiction of Yoshi with actual hands instead of paws.
  • Captain Syrup was the first main female villain in the extended Mario franchise, coming before Cackletta, the Shadow Queen, and others.
  • This is the only game in the overall main Super Mario series that has never been available for digital download.
  • This is the only 3D Mariogame where Mario does not say "Thank you so much for playing my game!" at the end of the credits.
  • Ironically, Link, the Male and Female Villagers and Isabelle also have the Mario symbol on their versions of the Splat Buggy, despite them coming from completely different series.
  • The Green Sprixie Princess is the only playable character in Mario Tennis: Ultra Smash to not be playable in Mario Tennis Aces.

Yoshi is the reason why the famous Pokemon series is still here today.
Tied to references that are not actually there.
  • The name "Gold Standard" may be in reference to the gold standardmonetary system, where the value of a currency is determined by a fixed amount of gold.
  • Emoglobins may be emo, which their name confirms.

In the demo version of the game, luigi can be heard laughing in the background of the boss battle music. This feature does not happen in the real game. This may be subliminal marketing, annoying the player to the point of buying the game.
Bad speculation and observations.
  • It is unknown how Peach got out of her birthday cake. One possible explanation is that she ate her way out of said cake.
  • Bouldergeist closely resembles Bogmire from Luigi's Mansion, as they have the same facial features and are fought in a similar fashion, both having their own minionsbe used against them.
  • The Boomsday Machine is very similar to the Undergrunt Gunners' tanks from the first game, from appearance, and the fact that the enemy sits in a glass cockpit at the top. The Boomsday Machine, however, resembles the Toy Time Galaxy's Undergrunt Gunner the most, as they both shoot plasma balls.
  • Sorbetti's battle is similar to Bowser's battle on the first planet of Bowser's Galaxy Reactor in Super Mario Galaxy.

The Observatory is one of the only rooms with no Boos in it.
Statements that can easily be integrated into the body article somewhere.

The Donkey Kong at this stage is Cranky Kong
Statements already made in the body article or in another article.
  • The music used for the Yoshi Star is a remix of Superstar Mario's theme from Super Mario World 2: Yoshi's Island.
  • Unlike most large enemies, if Mario is hit by its legs, he simply gets knocked away and takes damage instead of getting crushed.
  • In the Wii version, 3 cars are in the parking lot. In the 3DS version, there are only 2.

Of course, this list isn't exhaustive, but 9 times out of 10, Trivia points seem to fall under one or more these trends listed above.

It's extremely telling we even have a policy page that specifically discourages use of them to begin with and we arbitrarily limit their length, in which practically no other area in the wiki has a limit this strict on the amount listed. Why do we arbitrarily limit them? Because it's in tandem with all of the bad writing quirks above that make them undesirable sections to begin with: they're a cluster---- of random, badly organized tidbits of information consisting of weak observations that have no value to an encyclopedia and most of them would be interesting in their own right in the body article should there actually be a miscellaneous part.

Trivia sections tend to be lazily written, and so many times, editors who write in trivia sections find their edits getting reverted because the sections encourages poor edits and that there's no specific guideline in place to what exactly constitutes as a "good" trivia, not even the policy page itself is very specific and mostly relies on experienced editor judgment to make the call.

Over the past few days, I had been removing Trivia sections, making a point on how useless they really are, and only extremely few times I found it a bit more difficult to incorporate information, but even then, those information that I did found a bit difficult to implement elsewhere have strong work-arounds regardless. For examples, levels that have significant pre-release variants of them, those are worthy enough to have their own section in the game article devoted to it: short sections aren't necessarily a bad thing: if it's too short to sustain a section, they can easily be fit in the article's intros.

Best case study out there? Explore our Bad Jokes and Other Deleted Nonsense page. Observe how many of those have been the result of bad Trivia points. The infamous "[New Super Mario Bros. Wii] is a reference to the book Super Mario Bros. 3: Happy Birthday, Princess Toadstool!."? A bad trivia. I also remember sites like TheMushroomKingdom.net lambasted us for our use of the words such as "strangely" or ironically", and those are massly congregated in Trivia sections as well.

So, what my solution is? I think we should work towards removing Trivia sections entirely, incorporating all information they have into the main body. The strongest purpose they serve is to be a convenient spot for adding Did You Know Information, but that honestly isn't a strong argument for its existence, since it had housed horrible Trivia points before. Too many times are edits to Trivia sections counterproductive than they have been useful, and there's a reason Wikia wikis Trivia sections are horrendous eyesores as well as Trivia sections not being used in the most popular wiki, Wikipedia: because it runs to my points I've listed all above. If there's something actually interesting, it would be simply written as it is in the main article: after all, interesting information is a reason we draw readers for wiki articles to begin with, and the information we present are strong enough to hold on their own without needing a tacky, nonsequitur list of trivial (hah) factoids at the end of every article.
 
(Damn this reads like the kind of thread I used to make. The quotes are a particularly nice touch :p)

You make thought-provoking points and it's a conversation we needed to have eventually, but I'm not convinced "Just incorporate it in the main body" always work or even is the preferable way to go in many cases. Infact I had this galaxy-brained thought I expressed on the discord a few months backthe issue with trivia sections is that they're not broad enough.

The Transformers Wiki (I know I refer to it a lot but why wouldn't I? It's the best franchise wiki there is) handles its Trivia sections in an good way: even ignoring points that are affored by that wiki's more irreverant and opiniated tone (like making fun of bad plot points and questionable decisions by the characters), Trivia sections will mention true miscelanny like noting inconsistensies (not actual errors like "Optimus Prime is not drawn with his mouthplate in a scene" in a scene but more stuff like "This is the only episode to have narration after the commercial break), noting that animation in a specific episode is more stylized in certain ways, that is the last episode to feature X character, etc. Infact, for some pages, those sections aren't called "Trivia" but "Notes", which I found intriguing.

Drawing inspiration from this, and to use a concrete example from this wiki, I created a page for the DKTV skit La nuit des vivants-morts; the skit has a running gag where the zombie characters drawn out the "a"s in their speech in stereotypical cartoon zombie fashion. It's not a thing that effect the events of the skit in any way so it shouldn't got in the plot summary and it's not something so major it warrants being mentioned in the lead, but it's a gag that happens and it's worth nothing *somewhere*. So I created a "Notes" section to note the information, but then an editor deleted it and moved it to the lead, which I think is bad and out of place because it does not fit with the rest of the lead, which explains what the skit is, its premise and what its title references.

(Hell some of the thing you quoted under you first header aren't even bad. Captain Syrup being the first female villain in any Mario-derived game is a notable first that doesn't rely on a contrived successions of adjectives and that people might find interesting. It pass the "Could this show up as a question in an actual trivia game?" qtest

SO YEAH BASICALLY I think most agree the "Ashley is the first human female with red eyes of indeterminate age in the Mario franchise" is bad but rather than killing the place where those pop up outright ,reframing the current sections at the end of the page as "Place to put miscelanny" instead of "Things someone could potentially find interesting" might be the start of a solution.
 
Last edited:
Usually when I'm checking an article someone edited, I will move trivia to where it fits better or remove it outright if it's not really anything notable (I'm not perfect though). I don't think trivia should be outright discouraged, as if it's used correctly, the points are pretty interesting. Agreed with pretty much everything else.

Infact, for some pages, those sections aren't called "Trivia" but "Notes", which I found intriguing.

I feel like "Notes" and "Trivia" are different. "Notes" being relevant information that can all tie to each other in some way. As in, not just miscellaneous "At point X in the game, there is an error" or "X is the only thing" stuff. More like a cohesive list of notable events in the subject, but we usually make that into a plot summary or some other kind of list. "Trivia" is more like random interesting bits that don't really impact the material at all, but are still something worth documenting somewhere.
 
i personally enjoy trivia sections and think they are mostly well written collections of facts that don't fit in the main body but are relevant and interesting
 
While I think that trivia sections can be interesting, it must be difficult to organize them, since they consist of miscellaneous information that doesn't fit anywhere else. Due to this, trivia sections are probably be the least prioritized parts of an article. I agree with the fact that trivia should be incorporated into the main article, and if possible, removed entirely. If the trivia has some connection with a game, character, or other section in the article, it should be moved there.
 
A lot of the time, I feel like the trivia can fit somewhere else, whether on the same article or another article, or is completely unnecessary, so I definitely think it is a good idea to incorporate in into the article and remove it whenever possible. I definitely think the amount of trivia sections should definitely be decrease, since the policy basically recommends against using it. I do think there are cases where Glowsquid's idea could probably work.
 
but those long wikia ones are garbage
  • When put together, Hans, Kristoff, Anna, and Sven sound like Hans Christian Andersen.[5]
  • Given his last name, it's quite possible that Prince Hans may have been based on Jérôme Bonaparte – the 19th century German king of Westphalia, and youngest brother of Napoleon Bonaparte.
  • Elements of Hans' character are based on the Evil Mirror from the original Snow Queen. In the original fairy tale, it is said that if one were to look into this mirror, the darkest aspects of their personality would come to the surface, and that if a glass shard of this mirror got into one's body, their heart would freeze as a result of their cold nature. The mirror in the story was pivotal for it had caused one of the protagonists, Kai, to become cold towards his friend Gerda (the inspiration for Anna).
    • In an interview with Jennifer Lee, Lee confirms that Hans was partially based upon the concept of the Evil Mirror in the original story, as the fairy tale had a lot to do with mirrors. So, as she explains, what Hans is a mirror which appears charming to the person, but is "hollow or sociopath" in pretense.[2]
  • Hans' last name is "Westergaard", according to Jennifer Lee and A Frozen Heart. In a deleted scene (featuring "Bad Elsa"), a character named "Admiral Westergård" was mentioned, possibly being the earlier drafting of Hans.
    • The description of the admiral in the scene closely matches that of Hans', (Elsa mentions that he "loves her [Anna] so."). According to Lee, the changing of the character's last name never occurred when the character was ultimately rewritten into Hans.
  • The name Hans is popularly used in such countries as Norway, Sweden, and Denmark.
  • Hans' voice actor Santino Fontana originally auditioned for the role of Kristoff, but after the story changed, he auditioned for Hans.
  • Hans has his own distinct theme that plays when he woos Anna, and it's especially noticeable when he pulls in for the kiss. After the betrayal, his theme can still be heard, albeit with a darker tone.
  • All of Hans' voice recordings were completed in a matter of five days.[6]
  • According to one of the coloring books, Hans is a naval officer.
  • In Disney on Ice, Hans claims his brothers had him convinced he was a troll they had adopted.
  • Hans is essentially a dark reflection of Anna. Both were shut out by their siblings and felt alone in the world as a result. However, while Anna remained loving and optimistic, Hans became bitter and cold.
  • Hans is a rather unique Disney villain. Usually, when a villain is introduced into a film, the audience instantly realizes this character is not to be trusted, even if some protagonists trust them (i.e. Simba, because Scar is his uncle). They may be either physically sinister, or the movie may give scenes displaying their true intentions. But with Hans, while the audience may get the feeling that he will add romantic tension, like Anna, they do not anticipate his total betrayal later in the film.
  • There are numerous subtle hints that foreshadow Hans' villainy throughout the film before his reveal.
    • When Hans falls back into water and lifts up a boat, he gets a dreamy look on his face, likely thinking about the crown.
    • Hans' duet with Anna, "Love is an Open Door", holds a few dark meanings on Hans' side of the song. The lines "I've been searching my whole life to find my own place" and "Love is an open door" secretly represent Hans' quest to dominate a kingdom, and doing so through false romance with Anna (in contrast with her actual love toward himself), who is his door to power.
      • In the same song, Hans doesn't match Anna's movements in some scenes, hinting he's struggling to keep up with her.
    • When Anna decides to leave to find Elsa, Hans protests that he doesn't want her to get hurt, because he hadn't married into the throne yet. However, when she puts him in charge, his objections vanish and he seems to perk up.
    • When Francis is about to attempt to kill Elsa, Hans looks up to the chandelier (presumably noticing the previous arrow had failed to hit its target) and points the weapon up, glancing at the ceiling when he shoots.
    • While Elsa sees Arendelle frozen from her prison cell, Hans sees his reflection, hinting his self-serving nature.
  • According to Jennifer Lee, Hans is around 23 years old.[7]
  • In a cut draft of the film, after Hans' sword was destroyed by Anna's frozen body, he was going to catch a second wind and try to attack again, only for Kristoff to knock him out. This was cut because it distracted from the drama of the scene itself. The fight still happens in some storybooks, though.
  • Hans' character is a major subversion of the classical Disney Prince; Hans himself notes of this during his betrayal, and uses it to his advantage.
  • Hans has more on-screen time dressed in his coronation suit than he does in his normal formal wear.
  • When Anna first meets Hans, she trips on a wooden bucket and crashes into him, sending the bucket flying and landing on her head. The last thing we see of Hans is him being tossed into a cage. When the cage door is slammed shut, a wooden bucket falls and lands on his head.
  • Ironically, in a trailer for Frozen, he was referred to as "the nice guy," to keep his true nature hidden from viewers.
  • A chess set is seen in the background when Hans is explaining his scheme to Anna and extinguishing the heat sources in the room, symbolizing his exploitation of her as a "pawn" in his plans.
  • Originally, as seen in a Frozen coloring book, Hans and Elsa were intended to battle at some point.
  • Hans' character model was used to help determine the height differences between humans and animals during visual development for Zootopia.[8]
 
If you put the names of some of the characters in a specific order, it sounds vaguely similar to the name of a Danish author.
 
Back