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Red/Blue/Yellow: Classic games. They had a minimal plot, bland setting, and many glitches, but were very advanced for their time. Firered and Leafgreen are, however, the more definitive Kanto experiences for those who want to get into the games.
Gold/Silver/Crystal: Brought a much more unique setting with many new features that are now staples of the franchise, including breeding, cross-generational transfers, shiny Pokemon, held items, and more. It even manged to fit a whole second region! In a gameboy color cartridge! Even if many things had to be culled to fit it in, it's still cool that we got this in the first place. And Johto was improved even more with walking Pokemon and so much QoL improvements in Heartgold/Soulsilver.
Ruby/Sapphire/Emerald: Put a bit more focus on the evil teams... or two of them, rather, in a fun twist to keep things fresh. Abilities, contests, and new types of Pokeballs were added, and the generation saw the first remakes. It was a rather large technological leap, and miles better than the previous games.
Diamond/Pearl/Platinum: These games saw the first wifi features, allowing for people all over the world to battle and trade Pokemon with each other. These additions played a big part in shaping the competitive meta, too.
Black/White/Black 2/White 2: There was more of an emphasis on story in these games, leading to the creation of a wonderful narrative. This generation brought the most new Pokemon of any before or after, and pushed Pokemon to new heights with semi-3D graphics. And almost everyone can agree that Gen 5 has the MOST slapping music. Plus direct sequels? Big score in my book.
X/Y:
Sun/Moon: Took a break from the standard 8 gym sequence, and introduced new challenges in the form of trials. Some banger Pokemon designs came out this gen, including Minior, Rowlet, and Meltan. Ultra Space and Ultra Beasts were interesting new additions to the lore of the series.
Sword/Shield: It was a fun treat to discover that Galar is based on my home country, England! And there were many neat easter eggs and visual touches sprinkled throughout to make it feel much more like the Pokemon equivalent of the UK. The exclusion of the National Dex really isn't too bad when you get down to it, especially since over 400 Pokemon are in the game already when DLC is included.
Gold/Silver/Crystal: Brought a much more unique setting with many new features that are now staples of the franchise, including breeding, cross-generational transfers, shiny Pokemon, held items, and more. It even manged to fit a whole second region! In a gameboy color cartridge! Even if many things had to be culled to fit it in, it's still cool that we got this in the first place. And Johto was improved even more with walking Pokemon and so much QoL improvements in Heartgold/Soulsilver.
Ruby/Sapphire/Emerald: Put a bit more focus on the evil teams... or two of them, rather, in a fun twist to keep things fresh. Abilities, contests, and new types of Pokeballs were added, and the generation saw the first remakes. It was a rather large technological leap, and miles better than the previous games.
Diamond/Pearl/Platinum: These games saw the first wifi features, allowing for people all over the world to battle and trade Pokemon with each other. These additions played a big part in shaping the competitive meta, too.
Black/White/Black 2/White 2: There was more of an emphasis on story in these games, leading to the creation of a wonderful narrative. This generation brought the most new Pokemon of any before or after, and pushed Pokemon to new heights with semi-3D graphics. And almost everyone can agree that Gen 5 has the MOST slapping music. Plus direct sequels? Big score in my book.
X/Y:
Sun/Moon: Took a break from the standard 8 gym sequence, and introduced new challenges in the form of trials. Some banger Pokemon designs came out this gen, including Minior, Rowlet, and Meltan. Ultra Space and Ultra Beasts were interesting new additions to the lore of the series.
Sword/Shield: It was a fun treat to discover that Galar is based on my home country, England! And there were many neat easter eggs and visual touches sprinkled throughout to make it feel much more like the Pokemon equivalent of the UK. The exclusion of the National Dex really isn't too bad when you get down to it, especially since over 400 Pokemon are in the game already when DLC is included.