Are you satisfied with the Nintendo Switch DLCs?

Title Question

  • Rich base games, sufficient DLCs

  • Rich base games, insufficient DLCs

  • Poor base games, sufficient DLCs

  • Poor base games, insufficient DLCs


Results are only viewable after voting.

Dorayaki

King Bowser
Not sure when this era comes to an end, but if we do have concluded all of them this year, are you happy with what we got so far, or you believe Nintendo should had given us more?

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Satisfactory, I'd say. I only did Sparks of Hope's DLCs but I think other games got good content. I mean MK8D had so many new tracks!
 
The poll doesn't quite answer my overall thoughts on this.

Mario Kart 8 Deluxe is a complete package and a great base game but its DLC is a half-assed amalgamation of Mario Kart Tour content that has a heavy style clash with the rest of the game. It is no way as polished as the DLC tracks we got in the Wii U version of Mario Kart 8 (which also came with new vehicles), and thus I found it a gigantic let down, especially considering how Mario Kart 8 Deluxe sold 60 million copies and was a far more successful game than the base 8U. Mario + Rabbids Sparks of Hope is also a complete package if I can recall correctly but also suffered disappointing DLC (I'm looking at the Rayman "crossover" specifically). Same with Super Mario Odyssey, has very mid DLC, but in this case, as opposed to the other games, I think it's fine. The post-game is repetitive and scant and I don't think every game needs like, paying extra for additional levels or whatever, it's fine for what it is.

Mario Strikers Battle League, Mario Tennis Aces, and Mario Golf Super Rush had very half-assed launches with a dripfed of content (like hooray Bowser fucking Jr. got added as a playable character, a character who should have been in the base bloody launch game to begin with) and that dripfed also tend to be very half-assed too. I'm honestly sick of Nintendo releasing their products that are skeletal at launch and then gets content that was cut out to add later (hello Alarmo, hello Virtual Console, hello Nintendo Music), it's very scummy and it's a way you can kill hype for the game early, and it's a way for them to manufacture discussion about their product. Hell, Sakurai I believe wrote in a video of his talking about how games launched in a bare minimum state is one of the absolute worst things you can do to a game, because first impressions are key and people will likely just drop a game and not come back to it.

Sure that DLC is free but I'm more cynical: I think it's cut content masquerading as free content.
 
Mario + Rabbids Sparks of Hope is also a complete package if I can recall correctly but also suffered disappointing DLC (I'm looking at the Rayman "crossover" specifically).
Yeah I'll admit it's not as packed with content as Donkey Kong Adventure, but I thought it was still solid. There was too little spotlight (heh!) for Rayman.
 
I'm mostly peeved that none of the Rayman characters really had a physical appearance. It's a big missed opportunity to see Rayman with Globox and Teensies.

Oh and there's the fact that none of the Mario cast actually interacts with Rayman.
 
a character who should have been in the base bloody launch game to begin with
That kinda covers the problem with the spinoff DLCs.

I assume Nintendo also acknowledged them being "base" since they're free updates. But if we don't count that, that means these games basically don't have DLCs which would not match the general bar of modern videogames.

I think the proper bar of valuable DLC (free or purchaseable) is that this has to be a new character that never competed in each Mario sport subject before, just like Smash Piranha. The DLCs should had been spice for the rosters to get more innotivation. You may still bring back veterans, but not most of them. As a consumer I don't really want to pay for nostalgia.

Sparks's problem is they don't add a different Mario character alongside the Rabbid world ones. And yes, it sucks for DLCs from both games to be seperate missions and you cannot build teams with the DLC characters.
 
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I am impartial about them because the three that are paid (Mario Kart & both Mario & Rabbids) seem to be substantial, while the others are basically free updates. Only Mario Kart seems to provide a substantial value between characters and new courses, even though the quality of the courses are not as good as the main game's.

Mario & Rabbids tend to get discounted a lot, so I can see myself getting them after they get a discount. I haven't gotten Sparks of Hope yet because I am basically waiting for the 75% discount baseline, which I felt is what Ubisoft set themselves up for because of the frequent and aggressive discounts.

I think Mario Golf and Mario Tennis are not the end of the world, but for Mario Strikers, I think Daisy and Rosalina should've been swapped, where Daisy is in the base game and Rosalina is in the DLC pack because Rosalina's later inclusion might be a better shot-in-the-arm for the game.

Thank you for reading.
 
Mario Odyssey had DLC???
Luigi's Balloon World noticeably was added in a post-launch update. Certain costumes were also released later, and some rewards from the locations from some hint art were also made available post-launch.

Thank you for reading.
 
Nintendo should keep releasing new games and content for existing games.
Within their efforts, I guess. The issue is clearly they didn't give several games enough budget to keep going. Mario Kart is definitely treated the most.
 
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