just create partners. i started a project on what Bowser's partners in the 1st Paper Mario would be. since Mario's Partners were good versions of enemies, im making bowser's bad versions of good guys.
this is what ive created so far. you think of a whole different batch of partners for Mario, Bowser, Luigi! or even Peach!!
Intellitoad
Intellitoad was a very intelligent Toad but was bullied too much so he took a stand. He became a Punk and got stronger but was kicked out of the town for senseless violence. He almost got revenge but Mario stopped him so he wants revenge on him. He joined with Bowser so he could get revenge. His field ability is Think and is the same as Tattle
Attacks:
Starter: Spear Throw 0FP 2-4HP Command: Hammer Command
Intellitoad attacks with a Spear. It will go for 1 enemy only but can attack all types (Ground, Air, Roof).
Starter: Think 0FP 0HP Command: Final Button Input (X, X, X, ?)
This is Intellitoads Tattle. Intellitoad puts his own thoughts into his statements. This does no damage.
Super: Brainwave 2FP 4-5HP Command: Button Input (?, ?, ?, ?)
Intellitoad thinks really hard and a zigzag Brainwave hits all enemies. This is Intellitoads strongest attack.
Ultra: Mega Shroom 6FP - +20HP No Command
This is a healing attack where he eats a Mega Shroom. There is no Action Command so it automatically works. This cant be bought because its Intellitoads Special Shroom.
Boshi
Boshi was the bad and mean Yoshi from Yoster Isle. He came back to Yoshis Island but was banished into the jungle. He lived on bugs and plants until Bowser walked past. Boshi saw him as a tasty snack but when Bowser beat him up; he saw him as powerful ally and joined him. His field ability is where Bowser jumps on him and he flutters across gaps. Boshi can only carry Bowser because of his own strength.
Attacks:
Starter: Ground Pound 0FP 2-4HP, 1HP Command: Jump Command
This is Boshis Signature move. First he jumps on them with his spiked shoes then ground pounds them once. The Spiked Shoes are the main strength of the attack because they dig into the opponent and then the Ground Pound does only 1 (no matter what rank he is). It can attack 1 enemy and can be used on aerial or grounded enemies.
Starter: Crunch 1FP 4-6HP Command: Spin Control Stick
With this move Boshi will bite your enemy. It will charge its tongue up so it will have a better grip on your enemy then he reels them in fast and bites them. The tighter the grip, the less likely they will escape. It will attack 1 enemy and it must be grounded.
Super: Spike Jump 3FP 3-4HP, 3-4HP, 1HP Command: Jump Command
This is basically Ground Pound but with an extra Spike Shoe jump. The extra Spike Shoe Jump makes it one of the deadliest attacks in the game doing 9HP when in Ultra Rank. Like the Ground Pound it ends with a Ground Pound. It can attack 1 enemy and it cant be on the roof.
Ultra: Quake Pound 5FP 6HP Command: Tap A Rapidly
In this attack, Boshi flutter jumps until he gets close to the roof then Ground Pounds the ground so hard that all the Roof & Ground enemies get hit. It is very helpful when there are low healthed Roof enemies.
Flamer
Flamer was once a Prince but his greed put him into the mountains. He was the son of King Ember and Queen Inferno who were part of the Ember Race. They all lived in Inferno Volcano but once Flamer knew his power he started enslaving people to do things at his will but King Ember noticed this and banished his own son to help his people. Flamers Anger built up so much that he became part of the species called the Great Flames. The Great Flames were powerful Embers that born between two different Ember Species (Ember, Lava Ember & Inferno Ember) and had 3 different fire colours. Flamers were Orange, Blue then Green. Flamer started his search for a worthy ally and found Bowser along the way. He helped him then found out Bowser is the worthy ally he was looking for and joined him for real.
Attacks:
Starter: Sharp Fire 0FP 2-4HP Command: Button Input (?, ?, ?, ?)
With this attack Flamer sharpens his Flames which stab into his enemy. If Flamers Rank is Super, The Blue fire then sharpens as well and in Ultra Rank, the Green fire sharpens. This will attack 1 enemy and can attack any of them.
Starter: Fireball 3FP 3-5HP Command: Flurries Gale Force Command
In this Attack, Flamer shoots a Fireball out and it hits all grounded enemies. In Super Rank, The Fireball is Blue and in Ultra Rank the Fireball is Green.
Super: Fire Pillars 4FP 4-5HP Command: A & B Button Mashing
This attack is just Fireball but with Fire Pillars and it attacks sky enemies. It has a Blue Flame Coat around it and in Ultra Rank it has Green Flame Coat as well.
Ultra: Fire Storm 7FP 1-3HP (10-30HP) Command: Continuous Button Input
This is most likely the strongest attack in the game. Only because the highest attack power it can get to is 30! Flamer powers up and then shoots fire out and then it rains down hitting every enemy. Red Flames give 1 HP, Blue Flames give 2HP and Green Flames give 3HP. If Bowser is under 10HP you will have a high chance of getting all Green Flames.
Buzzery
still in progress
this is what ive created so far. you think of a whole different batch of partners for Mario, Bowser, Luigi! or even Peach!!
Intellitoad
Intellitoad was a very intelligent Toad but was bullied too much so he took a stand. He became a Punk and got stronger but was kicked out of the town for senseless violence. He almost got revenge but Mario stopped him so he wants revenge on him. He joined with Bowser so he could get revenge. His field ability is Think and is the same as Tattle
Attacks:
Starter: Spear Throw 0FP 2-4HP Command: Hammer Command
Intellitoad attacks with a Spear. It will go for 1 enemy only but can attack all types (Ground, Air, Roof).
Starter: Think 0FP 0HP Command: Final Button Input (X, X, X, ?)
This is Intellitoads Tattle. Intellitoad puts his own thoughts into his statements. This does no damage.
Super: Brainwave 2FP 4-5HP Command: Button Input (?, ?, ?, ?)
Intellitoad thinks really hard and a zigzag Brainwave hits all enemies. This is Intellitoads strongest attack.
Ultra: Mega Shroom 6FP - +20HP No Command
This is a healing attack where he eats a Mega Shroom. There is no Action Command so it automatically works. This cant be bought because its Intellitoads Special Shroom.
Boshi
Boshi was the bad and mean Yoshi from Yoster Isle. He came back to Yoshis Island but was banished into the jungle. He lived on bugs and plants until Bowser walked past. Boshi saw him as a tasty snack but when Bowser beat him up; he saw him as powerful ally and joined him. His field ability is where Bowser jumps on him and he flutters across gaps. Boshi can only carry Bowser because of his own strength.
Attacks:
Starter: Ground Pound 0FP 2-4HP, 1HP Command: Jump Command
This is Boshis Signature move. First he jumps on them with his spiked shoes then ground pounds them once. The Spiked Shoes are the main strength of the attack because they dig into the opponent and then the Ground Pound does only 1 (no matter what rank he is). It can attack 1 enemy and can be used on aerial or grounded enemies.
Starter: Crunch 1FP 4-6HP Command: Spin Control Stick
With this move Boshi will bite your enemy. It will charge its tongue up so it will have a better grip on your enemy then he reels them in fast and bites them. The tighter the grip, the less likely they will escape. It will attack 1 enemy and it must be grounded.
Super: Spike Jump 3FP 3-4HP, 3-4HP, 1HP Command: Jump Command
This is basically Ground Pound but with an extra Spike Shoe jump. The extra Spike Shoe Jump makes it one of the deadliest attacks in the game doing 9HP when in Ultra Rank. Like the Ground Pound it ends with a Ground Pound. It can attack 1 enemy and it cant be on the roof.
Ultra: Quake Pound 5FP 6HP Command: Tap A Rapidly
In this attack, Boshi flutter jumps until he gets close to the roof then Ground Pounds the ground so hard that all the Roof & Ground enemies get hit. It is very helpful when there are low healthed Roof enemies.
Flamer
Flamer was once a Prince but his greed put him into the mountains. He was the son of King Ember and Queen Inferno who were part of the Ember Race. They all lived in Inferno Volcano but once Flamer knew his power he started enslaving people to do things at his will but King Ember noticed this and banished his own son to help his people. Flamers Anger built up so much that he became part of the species called the Great Flames. The Great Flames were powerful Embers that born between two different Ember Species (Ember, Lava Ember & Inferno Ember) and had 3 different fire colours. Flamers were Orange, Blue then Green. Flamer started his search for a worthy ally and found Bowser along the way. He helped him then found out Bowser is the worthy ally he was looking for and joined him for real.
Attacks:
Starter: Sharp Fire 0FP 2-4HP Command: Button Input (?, ?, ?, ?)
With this attack Flamer sharpens his Flames which stab into his enemy. If Flamers Rank is Super, The Blue fire then sharpens as well and in Ultra Rank, the Green fire sharpens. This will attack 1 enemy and can attack any of them.
Starter: Fireball 3FP 3-5HP Command: Flurries Gale Force Command
In this Attack, Flamer shoots a Fireball out and it hits all grounded enemies. In Super Rank, The Fireball is Blue and in Ultra Rank the Fireball is Green.
Super: Fire Pillars 4FP 4-5HP Command: A & B Button Mashing
This attack is just Fireball but with Fire Pillars and it attacks sky enemies. It has a Blue Flame Coat around it and in Ultra Rank it has Green Flame Coat as well.
Ultra: Fire Storm 7FP 1-3HP (10-30HP) Command: Continuous Button Input
This is most likely the strongest attack in the game. Only because the highest attack power it can get to is 30! Flamer powers up and then shoots fire out and then it rains down hitting every enemy. Red Flames give 1 HP, Blue Flames give 2HP and Green Flames give 3HP. If Bowser is under 10HP you will have a high chance of getting all Green Flames.
Buzzery
still in progress