I just beat the Flopside Pit of 100 Trials at the earliest possible opportunity in the game (right after you get Cudge in 5-2)
Once again, very difficult and fun challenge. It's hard to say which was the hardest run overall, compared to the Flipside Pit I had Bowser, all mandatory Pixls except Dottie (I could also have gotten Barry but decided not to for extra challenge), access to Dyllis and considerably more items in general, and was more levelled up, but the enemies of the Flopside Pit do a LOT of damage. The first run of Flopside was overall harder since I was less levelled up, but the second run is where I had to face the boss. I only narrowly won both runs.
Once again, very difficult and fun challenge. It's hard to say which was the hardest run overall, compared to the Flipside Pit I had Bowser, all mandatory Pixls except Dottie (I could also have gotten Barry but decided not to for extra challenge), access to Dyllis and considerably more items in general, and was more levelled up, but the enemies of the Flopside Pit do a LOT of damage. The first run of Flopside was overall harder since I was less levelled up, but the second run is where I had to face the boss. I only narrowly won both runs.
I've always been a huge lover of Shadoo, especially due to the implied lore that she's the Pixl Queen, and this fight was very difficult and fun in this challenge. I wanted to avoid using broken strategies such as spamming Fleep to stunlock the clones, but I definitely would've lost if I didn't do so, so I did use broken strategies, but even then the fight was very fun and I still was 1 hit away from dying with no items at the end lol.
I still think the cards are a stupid reward for beating the pit, since SPM is already too easy for its own good and the reward for beating the hardest gauntlet is something that makes the rest of the game twice as easy. And infinite 3D is nice, but the Flip Meter's existence is kind of annoying in the first place.
I also think it's pretty funny that Shadoo still produced a Luigi shadow clone, which is both a spoiler and a continuity error. And similarly to the Flipside pit, the backgrounds on the walls depict the locations of the Pure Hearts including Sammer's Kingdom and images of Jaydes and Grambi which at that point in the game is a spoiler.
I still think the cards are a stupid reward for beating the pit, since SPM is already too easy for its own good and the reward for beating the hardest gauntlet is something that makes the rest of the game twice as easy. And infinite 3D is nice, but the Flip Meter's existence is kind of annoying in the first place.
I also think it's pretty funny that Shadoo still produced a Luigi shadow clone, which is both a spoiler and a continuity error. And similarly to the Flipside pit, the backgrounds on the walls depict the locations of the Pure Hearts including Sammer's Kingdom and images of Jaydes and Grambi which at that point in the game is a spoiler.