I have beat the game! the final battle is incredible...
Now I can go back to X-Naut Fortress, but I realize that there's no X-Naut enemies anymore...
Goooooood! I need X-Naut PhD to steal D Up P Down!!!!!!! Now I have only one choice: Dark Craw in pits of 100 trails...
Any better idea? I should...
Re: [Game Cube] An extreme plan for "Paper Mario - Thousand year door"
Good suggestion. I will try Zap Tap as well.
To be honest, I haven't thought about def piecing attack...thanks for your reminding. That means the effect of P-Down D-Up is to decrease the damage other than to increase def.
Re: [Game Cube] An extreme plan for "Paper Mario - Thousand year door"
Uh...Yes what? Poison still hurts Mario even when his def is as high as 9?
----Or maybe I should have changed my description: If Mario's def is as high as 9 that poison attack itself cannot hurt him (no damage number popped...
I have beat the game! the final battle is incredible...
Now I can go back to X-Naut Fortress, but I realize that there's no X-Naut enemies anymore...
Goooooood! I need X-Naut PhD to steal D Up P Down!!!!!!! Now I have only one choice: Dark Craw in pits of 100 trails...
Any better idea? I should...