Limited extra lives in video games are not outdated and can still serve a purpose. I'm fine with modern games choosing to do away with them if it fits their vision or giving the option to have infinite lives for accessibility, but I don't like how the popular opinion is shifting towards them...
Interesting stuff; thanks for sharing! I know the loanword "athletic" is often used in Japanese to refer to outdoor obstacle courses, so with that in mind it's much easier to understand where they got "course" from.
That's actually a pretty good hunch. I could see Nintendo staff saying something like that in an interview if they were ever asked why (assuming they haven't been already).
As I stated in the topic title, it seems to be most strictly enforced in the mainline games (keep in mind that Nintendo...
It's not a translation quirk or anything; they're called "courses" in Japanese as well (コース, which is a loan word from English). But clearly even Nintendo's localization teams find this a weird word choice; in the English version of Super Mario Maker 2 there's a bunch of jokes about Nina getting...
If I could go back in time and be the one calling the shots at Nintendo, then I would have kept Rosetta worldwide. I'm not a fan of name changes between languages, except if the original name was meant to be an obvious pun or reference in the original language and the intent would be completely...
Not sure what "laws" you're referring to here. Many countries, including Japan, regulate simulated gambling completely separately from its real-life counterpart.
It's especially weird because he says "Super Mario Galaxy" in a different way than in the first game, and I believe he has a few new voice clips in the game itself, so it's not like they didn't have an opportunity to record the "2" part.
CERO doesn't seem to have much of an issue with mild simulated gambling in otherwise kid-friendly games; it's mainly PEGI (Europe) and GRAC (South Korea) that do.
I consider them all to be "Mario characters" and "Mario games" for the reasons others have stated in this thread, but also I think the practical reason is because separate wikis would mean separate userbases which leads to less in-depth coverage overall. Also, as another user alluded to, Yoshi...
What would the "Think Before You Shake" mission in Galaxy 2 be renamed to if the game ever got a port where motion controls were made optional? Think Before You Spin? Think Before You Step? Think Before You... Press?
I always wondered why the health gauge in Super Mario 64 was labeled "Power", since I always think of that as an offensive stat, like in the RPGs.
Well, one time I was playing the game with the language set to Japanese (thanks, 3D All-Stars!) and I read the sign in Snowman's Land about the...
Just so you know, on that site, the only officially confirmed voice credits are the ones that have a green check mark next to them (and you can click on them to view the source, which is either usually the credits or the voice actor themselves). Unfortunately, however, the official credits for...
So I was browsing the Behind the Voice Actors forums the other day, and I stumbled across an interesting thread. Someone was claiming that Charles Martinet was in fact not the voice of Toadsworth and several other Super Mario Sunshine characters attributed to him, but that Scott Burns was. But...