Mario Strikers charged, which can get ungodly difficult.
Also, if it counts, Donkey Kong Country Returns, not because it´s bad per se, but because it´s difficulty and stage design are based heavily on memorization, and I loathe having to die over and over to memorize hazards and being able to react to them beforehand.
Also, if it counts, Donkey Kong Country Returns, not because it´s bad per se, but because it´s difficulty and stage design are based heavily on memorization, and I loathe having to die over and over to memorize hazards and being able to react to them beforehand.