Ultraluigi
doing whatever since 2011
- Thread starter
- #26
Wow... I should probably investigate the development of other games.Propeller Toad said:You're saying that DDP was originally conceived as SMB2, but this was scrapped, and it then changed into DDP, and afterwards, of course, then readapted to SMB2 again? I don't see this testified anywhere though it would make sense. (Like the old Mario Mania guide suggests it was "destined to become a Mario game").Propeller Toad said:^It was all due to the fact that some people were not happy with the entire "Doki Doki Panic" ordeal. Unfortunately, these people were the vocal ones and they immediately started to attack the game for obvious reasons.
However, what they don't seem to know is the fact that SMB2 was actually the original SMB2; but was just scrapped due to initial unknown reasons. Fortunately, it was redeveloped from DDP (which took the gameplay of the original SMB2).
The mainstays in the series from SMB2 have been Bob-omb, and to a lesser extent, Pokey. The other characters would probably be harder to keep in the series, since it has gone back to the original format of running, jumping, and power suits, while those characters (the bosses I am thinking of more) were mostly designed to be hit with thrown objects (without a power), or (the lesser characters) even picked up and thrown themselves.
This is the sad truth actually. Here is a link containing information from an interview of how Super Mario Bros. 2 was actually developed:
http://arstechnica.com/gaming/news/2011/04/the-secret-history-of-super-mario-bros-2.ars
This is probably why SMB2 was accepted in Japan as well, and why it was developed as the fifth Super Mario Bros. game there. The reason why... it was a Super Mario game from the very start.