I assumed so. I like both though.
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That would be so cool! (I looked up Mr. L on the Wiki, and he seems pretty cool.)SuperPaperFan said:I wanna game that you can play as Bowser and Mario is the last boss.
Toad85 said:1: Make the game-play somewhat different from the first two games. We don't need another clone. Maybe you could use the touchscreen to activate switches and the gyroscope to perform new moves never seen before, or use the 3D effect to create new graphically complex worlds. Also, make the levels less linear and more adventurous (except for Yoshi levels; details in #3) than the first two games.
2: Don't make another "Defeat Bowser/Save the princess" game. Introduce a new villain, or have a returning one appear (Shroobs, anyone?). Also, make the story line complex and RPG-like. I would like something like that.
3: Introduce several different game-play modes to variate and spice up the game. For example, have not only Mario (standard levels), but Luigi (skill and platforming), Yoshi (combat and Chimp-esque challenges), Wario (minigames) and Rosalina (Pikmin clone with Lumas) join the party with levels of their own.
4: Multiplayer. There must be good multiplayer. I don't care exactly how it is executed, but it must be better than what SMG and SMG2 did, which was not much.
Toad85 said:Here are the characters I want playable/non-playable in SMG3:
*Mario: Primary playable character, plays as he always does.
*Luigi: Secondary playable character, more platform-based gameplay, slightly less powerful, but jumps higher than all other characters.
*Yoshi: Playable, combat-based gameplay, can spit eggs like in Yoshi's Island, but cannot star-spin.
*Rosalina and Polari: Playable, puzzle-based gameplay, all levels take place aboard a redesigned and larger Comet Observatory, strongest star-spin of all playable characters.
*Wario: Semi-playable, hosts a minigame side-adventure aboard the Comet Observatory, plays similar to Mario Party minigames, but in a WarioWare format.
*Bowser: Non-playable, primary villain.
*Bowser Jr. and Koopalings: Non-playable, secondary villains, fought at end of each world, of which there are 8 (fits perfectly).
*Peach: Non-playable, captured by Bowser.
*Daisy:Non-playable, seen in first level as hostage, later a minor appearance aboard the Comet Observatory (similar to Gearmo).
*Toad Brigade: Non-playable, assists Mario in certain levels, Banktoad and Mailtoad reprise their jobs, and Red Toad is given something to do (probably a "captains log" of some sort that keeps track of your progress).