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Rew said:I genuinely adore the Koopalings and love that they've been included in so many Mario games since 2009. May they be featured in many more!
Since Paper Mario: Color Splash, I think that saying "love that they've been included in so many Mario games since 2009. May they be featured in many more!" is one of the most unpopular things you can say about the Koopalings in the Mario games, to the point of almost sounding sarcastic.Deinosuchus said:Rew said:I genuinely adore the Koopalings and love that they've been included in so many Mario games since 2009. May they be featured in many more!
I wouldn't call that unpopular, since I've seen it torn between those who agree with you and those who don't.
Well, it's easy to find here NES/SNES era guys who still aren't destroyed by some recent reappearances, especially the NSMB and the SSB4 ones. Still, I'm glad I am not alone .Rew said:Yeah, these days I feel like I'm the only one who still likes the Koopalings.
Gosh, you even mentioned that game! Great catch!Rew said:I do agree that nowadays they could be implemented with greater ingenuity--in fact, game producers now could take a page out of Yoshi's Safari's book, a very early game that nevertheless does something unique and different with the Koopalings (giving them their own distinct mechs to fight in). Something like that could be useful in an upcoming 3D Mario game... if it weren't for the loud outcry that would result from having the Koopalings in a 3D Mario game, that is. :P
Magikrazy said:Games can be fun and still trash.
Take Sonic R, for instance. *bleep* graphics, *bleep* controls, *bleep* soundtrack, fun as all hell to play.
Deinosuchus said:DK64 also has a boatload of glitches to use, so the aftergame still has some use.