Unpopular opinions about the Mario series

greatdimentio said:
My only issue with Black Bowser is that the last phase has a turn limit. And you have to be good with blocking attacks that seem to vary in timing despite looking similar. Granted, I haven't made it that far in the game but I've seen videos of it and I'm sure I'll have trouble with it when I get there, especially the final attack which seems to be all or nothing. I'd have preferred a final battle more like the previous ones (minus the Thing requirement, that's dumb too but I don't really like Black Bowser's gimmick either)

I stopped playing Color Splash shortly after the Ludwig fight because I found out that a perfect score on Snifit or Whiffit is required for Wendy and I really didn't feel like going back and doing that for a few reasons, one being I have a *bleep*ty memory. I'll beat it at some point, but it really didn't seem worth the effort at the time since I'd watched most of the plot on YouTube anyway.

It's not that difficult. The timing is easy to learn.


MnSG said:
Sometimes I think that the Paper Mario series should just call it quits. I've only played the first one, and never really had interests in its sequels. And based on what I'm reading, the series has gown downhill.

It would save me the headaches of dealing with the more insane members of it's fanbase at least and I'm not referring to anybody on this site.
 
I think Paper Mario is like a roller coaster. The first 3 games are the first part, when it gets higher and higher, then it plummets and right now we're at the part where it's at the beginning of the second rise, but everyone on the ride is still scared of what's ahead.
 
Well the plummet is usually seen as the best part of a roller coaster so that's probably not the best analogy.

Course the next game will apparently be yet another new direction so who knows where the hell we'll be in a few years.
 
Inside drifts require practice
 
i do think paper mario has it in itself to recover and become the truly great series it once was, but i think tanabe should step down as producer. He isn't a bad producer by any means, but the series started sinking when he took the role. And while color splash was an improvement, there's still a certain je ne sais quois (idc if i botched the spelling) missing here.

the only real problem i have with this genre shift is that there's only one dedicated RPG series for Mario. Maybe a new RPG series is in order. I'd enjoy one that was more open world with equippable weapons and power-ups and a multitude of familiar mario characters to play as, meet in-game, and/or fight.
 
Eh, getting sick of open world games myself.
 
I'd like a Mario RPG platformer done correctly. Specifically, a Mario RPG that combines elements of actual good platformer RPGs like the Castlevania series or Child of Light. I mean, both of our primary RPG Mario series are both traditional turn-based ones, and that hardly excavates the diversity of the RPG genre.
 
I could get behind that.
 
I think Treacherous Tightrope is the worst Mario Party minigame that isn't purely luckbased, one of those rotate-the-stick minigames or one of the horribly unbalanced minigames (Bash 'n' Cash, Coin Shower Flower, Pipe Maze and Crane Game in MP1). It's one of two minigames I've never been able to beat in my life, the other being Bob-Omb Breakers though I do like that one.
 
I feel like I'm the only person who dislikes Rosalina. Like the Koopalings, I don't know why I don't like her.
 
Pink_Gold_Peach said:
I think Treacherous Tightrope is the worst Mario Party minigame that isn't purely luckbased, one of those rotate-the-stick minigames or one of the horribly unbalanced minigames (Bash 'n' Cash, Coin Shower Flower, Pipe Maze and Crane Game in MP1). It's one of two minigames I've never been able to beat in my life, the other being Bob-Omb Breakers though I do like that one.

Ironically, I've had better luck winning Bob-Omb Breakers than with Mario Party 3's Mario's Puzzle Party. Part of it has to do with how in Bob-Omb Breakers, you can actually play on the other players' columns, potentially messing them up in the process.

In Mario's Puzzle Party, even against the easiest CPUs, they often seem to have better luck making combos than me, often resulting in me losing.
 
Shy Guy on Wheels said:
I feel like I'm the only person who dislikes Rosalina.

You're not. I don't like her either. I feel like she was okay in Mario Galaxy 1, then Nintendo should have just left her there, but instead they're giving her as much precedence as Mario and Luigi, it seems like.
 
J-Yoshi64 said:
People who like Waluigi but dislike Daisy are likely to be hypocrites.
I like Waluigi and dislike Daisy. Why do I dislike Daisy? I find her annoying, but I don't find Waluigi annoying, I like him for his weird personality.
 
I often forget either of them exist
 
ArthurEngine said:
Pink_Gold_Peach said:
I like Mario Party 8's minigames more than 9's.

I don't think that one's unpopular. Lots of people seem to prefer Mario Party Eight's minigames over Mario Party Nine's.

And I'm not part of those lots of people. That's my unpopular opinion. MP9 > MP8 for me.
 
I really didn't like Partners in Time. The graphics were really bland, the world was linear, and the battle system just wasn't very fun compared to other Mario & Luigi games.

I honestly thought it was worse than Super Paper Mario. I'll take a cliched story over completely lifeless gameplay any day.
 
Zuko said:
I really didn't like Partners in Time. The graphics were really bland, the world was linear, and the battle system just wasn't very fun compared to other Mario & Luigi games.

I honestly thought it was worse than Super Paper Mario. I'll take a cliched story over completely lifeless gameplay any day.

Okay, I get everything else, but I don't know why the graphics of that game are blander than Superstar Saga and Bowser's Inside Story. They're pretty much in the same style, except without Superstar Saga's rather dated sprites.
 
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