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When was it said to climb walls?RandomGuy said:The suit abilities remind me of Knuckles. It can glide and climb walls, sound familiar?
Gummy said:Oh, and the other problem--the worlds are horribly generic. It seems to be the same 8 worlds all over again that were in NSMB and NSMBW.
Mario can climb walls now? OMG! THEY RIPPED OFF KNUCKLES!RandomGuy said:The suit abilities remind me of Knuckles. It can glide and climb walls, sound familiar?
Agreed, the Propeller Suit sort of sucked, the squirrel thing looked fun. This might be the best NSMB game yet.Crackin355 said:I feel like this one had more effort put into it than the one on the Wii.
I want to see a little bit more of the levels first. Because the ones I've seen I've loved.
I actually liked that. I would always try to keep myself safe and never lose the propeller suitSuperNick3DLand said:Agreed, the Propeller Suit sort of sucked, the squirrel thing looked fun. This might be the best NSMB game yet.Crackin355 said:I feel like this one had more effort put into it than the one on the Wii.
I want to see a little bit more of the levels first. Because the ones I've seen I've loved.
First of all, we would think yellow for Daisy instead of generic toad.Crackin355 said:With these two, you get Red, Green, Blue & Yellow which could be considered some of the most common colours. Pink is a shade of Red and Toad had Red dots, so it'd be more like Red, Green, Red/Blue, Pink, which isn't very good colour choice.
I agree that putting other players beside Mario bros is an innovation for the series. For main characters, it's just that the staff didn't make comprehensive thoughts in character designs and stories.Propeller Toad said:Of course, I'd also prefer to see Toad and Toadette myself as they would be more ideal and better fitting as playable characters (being actual characters). However, I do appreciate the fact that Nintendo implemented Toad in someway as a playable character (even if he is split into "half"). Until NSMB Wii arrived, Toad has technically been absent as a playable character in the platformers for about 21 years.
I know it's your opinion but, you need to take a second look at the screenshots, I see levels that do not fit in to the 8 worlds from the last games.Gummy said:I wasn't implying the game would be bad; I'm sure it'll be fun. What I do believe is that Nintendo isn't putting in nearly as much effort into the 2D platformers as they could.
I know. Night levels happen to be one of my favorite level backgrounds, so I'm glad.YoshiGo99 said:Nighttime levels. We haven't seen those in 2D platformers since the SNES games
Count Mario said:I know. Night levels happen to be one of my favorite level backgrounds, so I'm glad.YoshiGo99 said:Nighttime levels. We haven't seen those in 2D platformers since the SNES games
Gogeta said:Big Boo from SMW needs a comeback.