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Ventus said:But it is more better
Baby Luigi said:Basically sugar-coated same level themes
DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
But when SMW did it, it was NEW.DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
Nabber said:But when SMW did it, it was NEW.DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
New Super Mario said:Not sure if anyone else saw, but apparently this game is getting DLC
http://www.examiner.com/article/new-super-mario-bros-u-to-receive-dlc
DonnyKD said:Nabber said:But when SMW did it, it was NEW.DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
No, no, it wasn't. There was nothing new about SMW's level or world themes. At all.
Zae said:DonnyKD said:Nabber said:But when SMW did it, it was NEW.DonnyKD said:Baby Luigi said:Basically sugar-coated same level themes
Heh.
And are you implying that games like SMW did anything special? It was actually more plain than what NSMB does.
No, no, it wasn't. There was nothing new about SMW's level or world themes. At all.
Yeah because being up in star night skies and big ass canyons and forests with tree faces was done before in other mario games.
Zae said:Perhaps, but the themes isn't what made smw great to begin with.
It also doesn't really help anything that nsmb hasn't really changed, still trying to bring back old stuff with almost something new or exciting. On top of that it still looks the same, and still has a crappy ost. The only thing they brought new was multiplayer and to enjoy nsmbu you literally had to play multi otherwise levels had too much empty space and become ungodly bland.
DonnyKD said:Zae said:Perhaps, but the themes isn't what made smw great to begin with.
So SMW can be excused for lame level themes, but NSMBU can't, why?
It also doesn't really help anything that nsmb hasn't really changed, still trying to bring back old stuff with almost something new or exciting. On top of that it still looks the same, and still has a crappy ost. The only thing they brought new was multiplayer and to enjoy nsmbu you literally had to play multi otherwise levels had too much empty space and become ungodly bland.
Wow, you aren't paying attention to NSMBU at all, are you? Its anything but bland, it looks nearly drastically different from the other NSMB titles, the music, well done, and don't tell me that things like Boost Rush, Challenge Mode, or Buddy Mode are not notable changes. Just try.
Zae said:and no nsmbu doesn't look appealing, it's still ugly and bleh.
Maybe it's because ive seen beautiful games like vesperia and wind waker at my hearts content, but anything visual whether it be theme, animation, or just graphics in general is really boring.
There's also the fact that ive not been impressed by a single nsmb game to date.
DonnyKD said:Zae said:and no nsmbu doesn't look appealing, it's still ugly and bleh.
Maybe it's because ive seen beautiful games like vesperia and wind waker at my hearts content, but anything visual whether it be theme, animation, or just graphics in general is really boring.
Yeah, no. There's a difference between a game looking like crap, and a game not looking as good as others.
There's also the fact that ive not been impressed by a single nsmb game to date.
So in other words, you convinced yourself that NSMB games won't look good no matter what, huh?
DonnyKD said:Baby Luigi said:Which makes it even more impressive that this game does not seem like it's worth the money
Bullcrap.
DonnyKD said:Legault said:Did anyone say it would ruin the game? It's just incredibly lazy and makes the game noticeably less polished. No need to settle for mediocrity.
Yeah, a few tracks means that somehow the game is less polished.
Hell, if the game had absolutely no reused tracks, I bet you'd start to complain about the PHYSICS next.
DonnyKD said:Legault said:Yes, Nintendo re-using their musical properties a second time constitutes laziness and a lack of polish.
Then I guess Galaxy 2 is the most unpolished 3D Mario game ever, huh?
DonnyKD said:Legault said:They're definitely re-using the ghost house, desert, castle, and boss themes, and the old athletic theme is making a return as well. Assuming 30-50% of the music is rehashed, that's simply unacceptable.
Proof?
And like the other guy already stated there are way more original tracks than old ones.
And I doubt you even know the meaning of "placeholder".
DonnyKD said:Are you making sense, in some way?
DonnyKD said:Bullcrap.
Crackin355 said:Thirty 2 dollar coins that flip constantly.
Honestly, $60 isn't that much for a game here. Usually new games end up being $100. I know Donkey Kong Country Returns and NSMBWii were both $100.
Anything that gives me some fun for a few hours is worth the money. Because that's what they're for.