GalacticPetey
Donkey Kong
Is that actual voice acting from the game?
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Yes, yes it is.Gogeta said:Is that actual voice acting from the game?
And they often pair it up with stars.New Super Mario said:Or the number 7. That's used a lot in the Mario games.
That's not really a cliche.Yoshidude99 said:Protagonists being tricked into doing exactly what the Antagonists want.
Nabber said:That's not really a cliche.Yoshidude99 said:Protagonists being tricked into doing exactly what the Antagonists want.
Also in Crash 2 and Rayman OriginsAgent Smith said:Nabber said:That's not really a cliche.Yoshidude99 said:Protagonists being tricked into doing exactly what the Antagonists want.
PM2, MLPiT, SPM.
Well crap these are all Mario games. BUT I'M SURE IT'S COMMON IN OTHER GAMES[/beggingthequestion]
I was just about to post thatMajin Buu said:Sonic the Hedgehog 3 also has this, I'm pretty sure
and GarySKmarioman said:I was just about to post thatMajin Buu said:Sonic the Hedgehog 3 also has this, I'm pretty sure
Anyway, another thing I think is cliche are overused enemies/unoriginal monsters eta. Goombas for example, have tons of sub species.
And they're almost always identical to each other with tiny different attack/defense styles.Bellhop Goomba
Choomba
Chuboomba
Dark Goomba
Dark Headbonk Goomba
Dark Paragoomba
Dark Spiked Goomba
Elite Goombule
Gloomba
Gold Goomba
Goomba (Super Mario World)
Goomba Tower
Goombette
Goombeetle
Goombo
Goombule
Goomdiver
Goomerang Bro.
Grand Goomba
Grand Tail Goomba
Gritty Goomba
Headbonk Goomba
Huge Paragoomba
Hyper Goomba
Hyper Paragoomba
Hyper Spiky Goomba
Jack O' Goomba
Mad Goomba
Mad Paragoomba
Mad Red Paragoomba
Mega Goomba
Metallic Goomba
Micro-Goomba
Octoomba
Paragloomba
Paragoomba
Pile Driver Micro-Goomba
Pirate Goomba
Red Paragoomba
Rhinestone Goomba
Sad Goomba
Sad Paragoomba
Spiked Gloomba
Spiked Goomba
Tail Goomba
Tanoomba
Tashrooba
Terekuribo
Zombie Goomba
and Sonic 3Yoshidude99 said:Also in Crash 2 and Rayman OriginsAgent Smith said:Nabber said:That's not really a cliche.Yoshidude99 said:Protagonists being tricked into doing exactly what the Antagonists want.
PM2, MLPiT, SPM.
Well crap these are all Mario games. BUT I'M SURE IT'S COMMON IN OTHER GAMES[/beggingthequestion]
Majin Buu said:Game Freak's been using that one for years.
So did SMG2.Don Pianta said:I find time limits to be much worse than random encounters.
DK 64 went way overboard with time limits.
Nah, SMG2 didn't.Yoshidude99 said:So did SMG2.Don Pianta said:I find time limits to be much worse than random encounters.
DK 64 went way overboard with time limits.
Agreed.Yoko Littner said:Nah, SMG2 didn't.Yoshidude99 said:So did SMG2.Don Pianta said:I find time limits to be much worse than random encounters.
DK 64 went way overboard with time limits.
time limits in that game were easy.
Not in Purple Coin Rainbow Roll. They aren't too bad in 3D Sonic games though.NSY said:Agreed.Yoko Littner said:Nah, SMG2 didn't.Yoshidude99 said:So did SMG2.Don Pianta said:I find time limits to be much worse than random encounters.
DK 64 went way overboard with time limits.
time limits in that game were easy.
Time limits are also quite common in 3D Sonic games as missions.