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Nintendo is trying to get them backMarshal Dan Troop said:You know that Rare can't come back it's physically impossible for them to come back to Nintendo...now they can be sold to Nintendo but that's not the same thing
So says the internet...now tell me which Nintendo press release says thissupermariofan said:Nintendo is trying to get them backMarshal Dan Troop said:You know that Rare can't come back it's physically impossible for them to come back to Nintendo...now they can be sold to Nintendo but that's not the same thing
No you don't because then you get idiots like this guy (no offense) believing it when in reality Nintendo (or more then likely Rare) is simply trying to get Microsoft to allow them to develop games for the 3DSByakuya Togami said:Apparently, the same anonymous person who brought this up also said that Retro Studios is developing a Banjo-Kazooie game...gotta love rumors, eh Shoey?
Why do you not know what your talking about Nintendo only owned 49% of rareToad85 said:Considering the fact that Nintendo was the ones who dropped Rare in the first place, I don't see it happening.
I know this but it's annoying to watch someone make the same exact error in every thread about thisMakoto Naegi said:dude, bro
dude
calm down
it's not the end of the world for someone to not know the history of the corporate relationship between rare and nintendo as well as you do
Well duh they take there orders from Microsoft which is why they make the games they make since Kinect Adventures is way more profitable then any banjo kazooie gameSolar Blaze said:Honestly, at this point, I couldn't care less. Rare is dead to me now. They're just not the same company they used to be.
Actually Banjo kazooie only sold around 2.256 million units worldwide according to a source that can't be loaded :P and it only sold about 1.85 million copies in North America according to this http://www.the-magicbox.com/Chart-USPlatinum.shtml. Also you forget that most Xbox 360 games are actually $60 and that banjo kazooie was out for more time then Kinect Sports has been. Also your argument doesn't take into account any price drops that Banjo Kazooie might have had at any pointMakoto Naegi said:Not really. Kinect Adventures was a pack in game, which inflated its sales numbers far above what it was really worth.
A better comparison is Kinect Sports. Kinect Sports sold some 4.38 million units at 49.99 2010 dollars, or 52.61 2012 dollars, each. This comes to a total value of $230 million, in 2012 dollars.
Banjo-Kazooie, on the other hand, sold about 3.65 million units at 49.99 1998 dollars, or $70.38 2012 dollars, each. This comes to a total value of $257 million, in 2012 dollars. As you can see, this makes Banjo-Kazooie the more valuable of the two games. I would also speculate that it had a lower total production cost than Kinect Sports, but of course I have no way of proving that.
In the corporate world, 49% is a lot.Marshal Dan Troop said:Why do you not know what your talking about Nintendo only owned 49% of rareToad85 said:Considering the fact that Nintendo was the ones who dropped Rare in the first place, I don't see it happening.