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Ace Captain
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Yeah, I guess you're right. Then I'll just say I don't like some o the things in the multiplayer of NSMBW.
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That's why I hate player 1 advantages.Baby Luigi said:Epic Nitwit said:Also, another reason I don't like the bubble system is probably that I mostly completed NSMBW on my own in single player, and therefore had to start over whenever I died trying to get Star Coins, as opposed to when I played it at my friend's house in multiplayer, where even if they did die, the level would just continue, and they'd get the star coin anyway, which annoyed me.
That's a multiplayer thing, though. Unless you want it by Kirby's Return to Dreamland as if the player who plays as Pink Kirby dies, the level ends and you must restart from the last checkpoint.
NSY said:That's the point the mulitplayer supposed to be crazy.
^My views.Sombrero Guy said:WAYS TO IMPROVE
1. Kill the bahs Neatual
2. Remix old music from SMW and stuff YES
3. Have another option of multiplayer (turns, SMB3 style) along with co-op yes
4. Remove Star Coins no, as it adds replay value
5. Make the levels harder, like the originals yes, although difficulty is starting to rise again
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing maybe
And maybe more
But that's other peoples fault you know not the game's.Koopaul said:NSY said:That's the point the mulitplayer supposed to be crazy.
That's a poor excuse. Many great game designers say: A good game will have you feel your death was justified. If you die and it wasn't your fault, then there is something wrong with the game.
Sombrero Guy said:WAYS TO IMPROVE
2. Remix old music from SMW and stuff
Sombrero Guy said:WAYS TO IMPROVE
1. Kill the bahs
2. Remix old music from SMW and stuff
3. Have another option of multiplayer (turns, SMB3 style) along with co-op
4. Remove Star Coins
5. Make the levels harder, like the originals
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing
And maybe more
Sombrero Guy said:WAYS TO IMPROVE
1. Kill the bahs
2. Remix old music from SMW and stuff
3. Have another option of multiplayer (turns, SMB3 style) along with co-op
4. Remove Star Coins
5. Make the levels harder, like the originals
6. Lower 1-ups by one if you get more than 20 in one level. So 21st 1-up equals 19 lives, and after that 1-ups do nothing
And maybe more
Anser said:How about really paying attention to the fact that the titles say NEW?
-NEW music.
-NEW graphic style.
-NEW bosses with NEW methods of defeating them.
-NEW features.
-NEW power-ups.
-NEW game modes.
-NEW moves.
-NEW story.
...
Come on, Miyamoto. You're a mastermind. It's not hard for you. You've done it before.
Xerneas said:Just saying, NSMBU was the best, but if they make another NSMB, I will explode. They could be producing the next 3D Mainstream Mario game then these reused style 5-minute games.
Anser said:How about really paying attention to the fact that the titles say NEW?
-NEW music.
-NEW graphic style.
-NEW bosses with NEW methods of defeating them.
-NEW features.
-NEW power-ups.
-NEW game modes.
-NEW moves.
-NEW story.
...
Come on, Miyamoto. You're a mastermind. It's not hard for you. You've done it before.
Ghostony said:Also would it kill them to make the bosses more challenging? This has always been a problem is that all the bosses are just killed too easy with a simple 3 stomps..
The Koopalings are the easiest bosses everBaby Luigi said:Ghostony said:Also would it kill them to make the bosses more challenging? This has always been a problem is that all the bosses are just killed too easy with a simple 3 stomps..
The Koopalings are usually at fault with these. They have the most underwhelming boss fights out of any bosses in the series.
I would want them to have an HP bar, but that would make in for a different style of fight. Send in some vehicles or weaponry to shoot at the bosses then.
Baby Luigi said:Ghostony said:Also would it kill them to make the bosses more challenging? This has always been a problem is that all the bosses are just killed too easy with a simple 3 stomps..
The Koopalings are usually at fault with these. They have the most underwhelming boss fights out of any bosses in the series.
I would want them to have an HP bar, but that would make in for a different style of fight. Send in some vehicles or weaponry to shoot at the bosses then.
Insulting boom boom is a crime punishable by being banned on the wikiKoopaGuy said:Baby Luigi said:Ghostony said:Also would it kill them to make the bosses more challenging? This has always been a problem is that all the bosses are just killed too easy with a simple 3 stomps..
The Koopalings are usually at fault with these. They have the most underwhelming boss fights out of any bosses in the series.
I would want them to have an HP bar, but that would make in for a different style of fight. Send in some vehicles or weaponry to shoot at the bosses then.
1.You forgot to mention Boom-Boom. We all know that he's the most pathetic boss in the series.
Mega Morg said:Insulting boom boom is a crime punishable by being banned on the wiki
Mega Morg said:Insulting boom boom is a crime punishable by being banned on the wikiKoopaGuy said:Baby Luigi said:Ghostony said:Also would it kill them to make the bosses more challenging? This has always been a problem is that all the bosses are just killed too easy with a simple 3 stomps..
The Koopalings are usually at fault with these. They have the most underwhelming boss fights out of any bosses in the series.
I would want them to have an HP bar, but that would make in for a different style of fight. Send in some vehicles or weaponry to shoot at the bosses then.
1.You forgot to mention Boom-Boom. We all know that he's the most pathetic boss in the series.