Mario Kart Stage builder

Exploding Piranha Plants.
 
Stargatedalek said:
exploding flowers? :???:

Yeah exploding flowers. I made a Mushroom Gorge-like adventure in Spore GA and I made the pink flowers buildings explode
 
All Dash Panels across the course,

That would be awesome.
 
A track with dash panels and item boxes everywhere FTW.
 
Can we make a track with falling bananas?
 
No, exploding coconuts!

How about we have random Final Fantasy enemies run onto the stage at random?
 
Roserade said:
No, exploding coconuts!

How about we have random Final Fantasy enemies run onto the stage at random?

How the hell can you do that?
 
Baby Luigi said:
Roserade said:
No, exploding coconuts!

How about we have random Final Fantasy enemies run onto the stage at random?

How the hell can you do that?
I just steal the sprites for a bit, makehave Lakituthequick turn them into 3D sprites, program them into a Mario Kart game, tada!
 
Roserade said:
Baby Luigi said:
Roserade said:
No, exploding coconuts!

How about we have random Final Fantasy enemies run onto the stage at random?

How the hell can you do that?
I just steal the sprites for a bit, makehave Lakituthequick turn them into 3D sprites, program them into a Mario Kart game, tada!

It's not as simple as that
 
Okay then, how would YOU do it?
 
Roserade said:
Okay then, how would YOU do it?

Get 3D models, make some bones, create some animations, program those animations, texture properly, UV map them, and find a way to implement them in the game without screwing it up.
 
...

Dang, you're good. Still, I think Lakituthequick should program the enemies.
 
Roserade said:
...

Dang, you're good. Still, I think Lakituthequick should program the enemies.

Someone has to do animations. You know, weight the vertices to the bone so that the polygons move with the bone correctly
 
Say, that gave me an idea!
 
I would gladly like to hear it
 
So you know the original Super Smash Bros. team in multi battle?
 
Eh, honestly, now that I think about it, I don't really care for a stage builder in Mario kart. I'd mess with it for an hour then get bored.
 
Baby Luigi said:
Roserade said:
Okay then, how would YOU do it?

Get 3D models, make some bones, create some animations, program those animations, texture properly, UV map them, and find a way to implement them in the game without screwing it up.
I used to code for ZT2, if a Mario kart pc was ever made I'd be all over it in seconds with mods
 
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