Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
3D Player 2004 said:Anyone else feel like Nintendo went out of their way this installment to pick bad retro tracks like they did with the DS installment. I didn't really like any of the retro tracks except maybe a few such as N64 Rainbow Road though even that had its flaws such as how it got shortened to 1 lap instead of 3 destroying the essence of an epic finale that Rainbow Roads are supposed to be.
Bad retro tracks? You've got to be joking! While there are 1 or 2 in every installment that aren't that great, Mario Kart 8 has a really good selection of them.3D Player 2004 said:Anyone else feel like Nintendo went out of their way this installment to pick bad retro tracks like they did with the DS installment. I didn't really like any of the retro tracks except maybe a few such as N64 Rainbow Road though even that had its flaws such as how it got shortened to 1 lap instead of 3 destroying the essence of an epic finale that Rainbow Roads are supposed to be.
3D Player 2004 said:Anyone else feel like Nintendo went out of their way this installment to pick bad retro tracks like they did with the DS installment. I didn't really like any of the retro tracks except maybe a few such as N64 Rainbow Road though even that had its flaws such as how it got shortened to 1 lap instead of 3 destroying the essence of an epic finale that Rainbow Roads are supposed to be.
YoshiGo99 said:3D Player 2004 said:Anyone else feel like Nintendo went out of their way this installment to pick bad retro tracks like they did with the DS installment. I didn't really like any of the retro tracks except maybe a few such as N64 Rainbow Road though even that had its flaws such as how it got shortened to 1 lap instead of 3 destroying the essence of an epic finale that Rainbow Roads are supposed to be.
I find that this game had the best selection of retro courses. It was like my wish list of what I wanted. But N64 Toad's Turnpike they made that ok, road is too big, cars don't come at you in Mirror Mode and Music is too techno. And N64 Rainbow Road just needed one extra lap to be excellent, but it's still a great course. But I still like both.
I think DS had the worst selection of retro courses. Wii was fine but a few I hated and 3DS.. I have to see what was used, all I remember is Dino Dino jungle and SNES Rainbow Road.
I would of preferred Mushroom Gorge to be in 8, but in 7 the bounciness was improved greatly.Glitchy said:YoshiGo99 said:3D Player 2004 said:Anyone else feel like Nintendo went out of their way this installment to pick bad retro tracks like they did with the DS installment. I didn't really like any of the retro tracks except maybe a few such as N64 Rainbow Road though even that had its flaws such as how it got shortened to 1 lap instead of 3 destroying the essence of an epic finale that Rainbow Roads are supposed to be.
I find that this game had the best selection of retro courses. It was like my wish list of what I wanted. But N64 Toad's Turnpike they made that ok, road is too big, cars don't come at you in Mirror Mode and Music is too techno. And N64 Rainbow Road just needed one extra lap to be excellent, but it's still a great course. But I still like both.
I think DS had the worst selection of retro courses. Wii was fine but a few I hated and 3DS.. I have to see what was used, all I remember is Dino Dino jungle and SNES Rainbow Road.
7's was awesome, it had stuff like Waluigi Pinball, Airship Fortress, Mushroom Gorge, Koopa Cape, Maple Treeway, Coconut Mall and Kalimari Desert.
Not that great if you had continuous consecutive GBA Bowser Castles previously.3D Player 2004 said:good tracks
GBA Bowser Castle 1
good tracks.
Here's a list of the good MK8 retro tracks:3D Player 2004 said:Mario Kart 7 went out of its way to pick good tracks in my opinion.
There was: GBA Bowser Castle 1, Wii Mushroom Gorge, DS Luigi's Mansion, N64 Koopa Beach, Wii Coconut Mall, GCN Daisy Cruiser, Wii Maple Treeway, Wii Koopa Cape, GCN Dino Dino Jungle, and SNES Rainbow Road for a total of 10 good tracks.
So total listing on how many great/bad tracks from each game in Mario Kart 7's retro department:
SNES: 1/1
N64: 1/2
GBA: 1/0
GCN: 2/0
DS: 1/3
Wii: 4/0
Maᴙio said:Disregarding the Yoshis, I'd argue that it's the worst-looking track because of its mostly muddy colors.
fixedStargazing said:Here's a list of the good MK8 retro tracks:3D Player 2004 said:Mario Kart 7 went out of its way to pick good tracks in my opinion.
There was: GBA Bowser Castle 1, Wii Mushroom Gorge, DS Luigi's Mansion, N64 Koopa Beach, Wii Coconut Mall, GCN Daisy Cruiser, Wii Maple Treeway, Wii Koopa Cape, GCN Dino Dino Jungle, and SNES Rainbow Road for a total of 10 good tracks.
So total listing on how many great/bad tracks from each game in Mario Kart 7's retro department:
SNES: 1/1
N64: 1/2
GBA: 1/0
GCN: 2/0
DS: 1/3
Wii: 4/0
DS Cheep Cheep Beach
N64 Rainbow Road
Kart Player 2008 said:fixed
Don't fix what ain't broken.Kart Player 2008 said:fixedStargazing said:Here's a list of the good MK8 retro tracks:3D Player 2004 said:Mario Kart 7 went out of its way to pick good tracks in my opinion.
There was: GBA Bowser Castle 1, Wii Mushroom Gorge, DS Luigi's Mansion, N64 Koopa Beach, Wii Coconut Mall, GCN Daisy Cruiser, Wii Maple Treeway, Wii Koopa Cape, GCN Dino Dino Jungle, and SNES Rainbow Road for a total of 10 good tracks.
So total listing on how many great/bad tracks from each game in Mario Kart 7's retro department:
SNES: 1/1
N64: 1/2
GBA: 1/0
GCN: 2/0
DS: 1/3
Wii: 4/0
DS Cheep Cheep Beach
N64 Rainbow Road
Maᴙio said:Give us a sunset beach