Re: Mario Kart 8
My point is just that the distance-based system could be refined to see what interesting things can come out. Coins and Bloopers in 12th place aren't mandatory for it. Actually, even with MK8 It would be just needed to set a 2nd distribution at 1 distance unit not having them and this issue would be fixed (1 distance unit is pretty much less than the length of most vehicles). As unintuitive as it may seem, a distance-based system could also fix some issues.
Otherwise, the developers just need to repeat MK7 system tweaking probabilities and timings and everything will be fine.
Put 15 seconds instead of 30 and you literally have cited Mario Kart 7 item probability distributions for VS races (both online and offline), which effectively worked well and are widely praised.MnSG said:Mister Wu said:Define dead last, though.
What I liked about distance-basedness is exactly that: at the beginning someone must be 12th, but this doesn't mean they must get an extremely powerful item because of that, as they are very near the 1st. Same thing if a cluster happens during the race, and the 1st happens to be just slightly ahead of the 12th. The 15 seconds initial limiter only fixes the case of the first item boxes, not all the others. Again, don't think Mario Kart 8 is an appropriate example of distance-basedness and all distance-based systems must work like MK8, I actually think they shouldn't work at all like that.
Maybe for the first 30 seconds of a race, all racers would only get weak items. Once 30 seconds have passed, the 12th place racer will start acquiring Golden Mushrooms, Stars, Bullet Bills, or Lightning from the item boxes.
My point is just that the distance-based system could be refined to see what interesting things can come out. Coins and Bloopers in 12th place aren't mandatory for it. Actually, even with MK8 It would be just needed to set a 2nd distribution at 1 distance unit not having them and this issue would be fixed (1 distance unit is pretty much less than the length of most vehicles). As unintuitive as it may seem, a distance-based system could also fix some issues.
Otherwise, the developers just need to repeat MK7 system tweaking probabilities and timings and everything will be fine.