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Fu(k gamespot!Gulillilliant said:82 is still a great score
I guess I know what I'm using my Amazon gift card on![]()
They need to cut that sh!t out! I, for one, don't appreciate it.Purple Yoshi said:Gamespot has basically been giving popular Nintendo games low scores on purpose for a while now, so I think they're just trying to get attention.
lol I suppose so.Mario4Ever said:Olaf said:Actually though I think it looks easier. From what I can tell there's more opportunities to get balloons and junk.
More lives just means more opportunities to die over and over in the same level.![]()
Mario4Ever said:Olaf said:Actually though I think it looks easier. From what I can tell there's more opportunities to get balloons and junk.
More lives just means more opportunities to die over and over in the same level.![]()
THAT'S THE DUMB LEVEL I'M ON RIGHT NOW. I get so far to the end and die lolMKguy7 said:Mario4Ever said:Olaf said:Actually though I think it looks easier. From what I can tell there's more opportunities to get balloons and junk.
More lives just means more opportunities to die over and over in the same level.![]()
Oh god, that rocket level with the bats from DKCR... I can still hear the life-end jingle... *shudders*
I love that level just get the hell away from the middle after you dodge all the giant bats projectiles or you'll be sorry!MKguy7 said:Mario4Ever said:Olaf said:Actually though I think it looks easier. From what I can tell there's more opportunities to get balloons and junk.
More lives just means more opportunities to die over and over in the same level.![]()
Oh god, that rocket level with the bats from DKCR... I can still hear the life-end jingle... *shudders*
No. They were precise and could not have been simpler. Press A to elevate, release to lower. Such an incredibly simple control scheme for such exhilarating levels. The most intense in the games.MKguy7 said:I just don't like the rocket levels in general. The controls felt a bit wonky to me.
Chuck Ballymoo said:No. They were precise and could not have been simpler. Press A to elevate, release to lower. Such an incredibly simple control scheme for such exhilarating levels. The most intense in the games.MKguy7 said:I just don't like the rocket levels in general. The controls felt a bit wonky to me.
A lot of retro or old-sk00 gamers hated the Rocket Barrel levels because they just tend to loathe anything new, no matter how non - stop fun, tense or exciting. But even in the original trilogy they would have worked great and been fun. They just hadn't thought of it.MKguy7 said:Chuck Ballymoo said:No. They were precise and could not have been simpler. Press A to elevate, release to lower. Such an incredibly simple control scheme for such exhilarating levels. The most intense in the games.MKguy7 said:I just don't like the rocket levels in general. The controls felt a bit wonky to me.
I realize they were simple, but it just didn't work for me. Not sure why. It was mostly just the bat level that I hated anyway.
The rail levels were my favorite, along with the ones with just silhouettes of everything.
They haven't?Chuck Ballymoo said:[Rare] just hadn't thought of [Rocket Barrel levels].
If you're having that much trouble with Crowded Cavern, you can always come back to it later. Buy a Key from Cranky and play Mole Patrol instead.Olaf said:I just need help on the end part where the bat blasts fireballs at you.
Well yeah Rocket Rush I guess you could argue but it didn't control the same way nor did it have the same premise.Knuckles the Echidna said:They haven't?Chuck Ballymoo said:[Rare] just hadn't thought of [Rocket Barrel levels].
Anna said:A 6.0?
From everything I've seen and all the levels I've watched, it deserves no less than a 8.0 (minimum). Honestly, this game looks much more challenging yet much more enjoyable than DKCR.