LN1
L - N - 1
I could hardly say which is the best game to me, so I guess the following ones in no particular order:
-Densetsu no Stafy 3: This one's a top-notch game. Stafy 1 was a bit short, but it did quite some things right. Stafy 2 felt stupid in level design sometimes7.8/10 too much land. Stafy 4 is a fine one but it has a stupid management of the post-game. Stafy 5 is cursed to me and as such I can't form an opinion on this one easily. The characters are charming, the music is fitting and makes you feel good to the environments, the ambience is pretty varied(even the kinda dull levels have quite a colorful variety), and the gameplay is pretty good. The water gameplay is so smooth and even the land gameplay is not too bad(but Stafy 2 taught me that too much of it makes you miss water). And the plot is not something amazing, but it's still a nice motivation.
-Super Mario Galaxy 2: I know this one gets a lot of flak for pretty much being Galaxy 1.5(fair enough), but eh preferences. The solid things about SMG1 with some nice different levels. I don't really care that levels are linear, because Galaxy 1 also had linear levels(except maybe one but only on the criteria of having two slightly different paths) with some simple secrets, which Galaxy 2 also has. And hey, it made coins less redundant.
-Metroid Prime 2: Echoes: I can't really mentally get myself to like Prime 1 more since I have played Prime 2 since I was like, 9 maybe. I played Prime to the end, and also played Prime 3 to the end, but I just can't get to prefer them over Prime 2. Sheesh, Prime 2 on the GameCube was brutal on a kinda dumb kid. But you know, it legitimately gave me a feeling that it was the fault of my mistakes and not some cheap moves from the game(in retrospect maybe there were some cheap moves there). I legitimately dedicated myself to getting 100% scans in this game, which I almost managed as a kid were it not for that one dumb thing that doesn't feel instinctive to scan at all. It felt like a really tough challenge, and it gave me some damn good satisfaction as a younger person, pretty much.
-Wario Land: Shake It!: Geez, this game. Ok, I like the aesthetics a whole lot. Music is nice. Gameplay is pretty solid. Puzzles were interesting. It had some nice secrets here and there. Some stages like Soggybog River and Glittertown are just all-around pleasant to play in.
-Kirby Super Star Ultra: To be brief: Wheelie Rider and other cool abilities(Jet, Fighter, Suplex), Galacta Knight, Masked Dedede, neat levels and gameplay.
Edit: Oh my, I really forgot one other game:
-Pikmin 2: I'll admit this is the only Pikmin game I've played, but I really liked it. I guess I never really got much out of the two captains since I'm a loner and one captain was almost always enough. It was quite a big world, and using the Pikmin was certainly quite fun. It was quite varied in environments, and they were pretty appealing. Damn, that music. It was quite a fine one. Man-at-Legs was quite a boss. The others were certainly not too bad, barring a few(never really liked Snagrets).
-Densetsu no Stafy 3: This one's a top-notch game. Stafy 1 was a bit short, but it did quite some things right. Stafy 2 felt stupid in level design sometimes
-Super Mario Galaxy 2: I know this one gets a lot of flak for pretty much being Galaxy 1.5(fair enough), but eh preferences. The solid things about SMG1 with some nice different levels. I don't really care that levels are linear, because Galaxy 1 also had linear levels(except maybe one but only on the criteria of having two slightly different paths) with some simple secrets, which Galaxy 2 also has. And hey, it made coins less redundant.
-Metroid Prime 2: Echoes: I can't really mentally get myself to like Prime 1 more since I have played Prime 2 since I was like, 9 maybe. I played Prime to the end, and also played Prime 3 to the end, but I just can't get to prefer them over Prime 2. Sheesh, Prime 2 on the GameCube was brutal on a kinda dumb kid. But you know, it legitimately gave me a feeling that it was the fault of my mistakes and not some cheap moves from the game(in retrospect maybe there were some cheap moves there). I legitimately dedicated myself to getting 100% scans in this game, which I almost managed as a kid were it not for that one dumb thing that doesn't feel instinctive to scan at all. It felt like a really tough challenge, and it gave me some damn good satisfaction as a younger person, pretty much.
-Wario Land: Shake It!: Geez, this game. Ok, I like the aesthetics a whole lot. Music is nice. Gameplay is pretty solid. Puzzles were interesting. It had some nice secrets here and there. Some stages like Soggybog River and Glittertown are just all-around pleasant to play in.
-Kirby Super Star Ultra: To be brief: Wheelie Rider and other cool abilities(Jet, Fighter, Suplex), Galacta Knight, Masked Dedede, neat levels and gameplay.
Edit: Oh my, I really forgot one other game:
-Pikmin 2: I'll admit this is the only Pikmin game I've played, but I really liked it. I guess I never really got much out of the two captains since I'm a loner and one captain was almost always enough. It was quite a big world, and using the Pikmin was certainly quite fun. It was quite varied in environments, and they were pretty appealing. Damn, that music. It was quite a fine one. Man-at-Legs was quite a boss. The others were certainly not too bad, barring a few(never really liked Snagrets).