I'm worried that it will barely sell. Here's reasons why:
- It would have been more effective had it came out with the 3DS so that at least it would have more time to sell instead of waiting over two years. Now they have to deal with the people that definitely don't want to spend money on something when they already have a 3DS.
- Why buy it when there is already the 3DS that can be changed so that it doesn't have the 3D effect? It seems only the smarter choice to just get something that can either 2D and 3D rather than just having 2D and never having the ability to be 3D.
- The price is shorter than the 3D and supposed to be sturdier since kids won't be wearing the top screen out by opening and closing, which is all good, but they may be overpricing it. $120 is still a lot of money, and just for $40, you can get something that actually gives you 3D, so it's not a big price difference.
- People are going to have to deal with how to carry it. The DSs and 3DS are easy to manage because you can just put them on your pocket if you are on the go, while this one feels like it'll be like holding a Kindle or iPad where you have to carry it around much like a book, but smaller.
- While it protects the flipping damage by having it just flat, that doesn't mean that it protects the screens. I mean, you can fold the DS and 3DS and the screens and buttons are protected inside, so if it falls over, only the outside will take minimal damage. However, this falls and there is a greater chance of a screen busting or some buttons failing to work. If it truly is aimed at kids, then you know for a fact that it's going to have a lot of bumps and spills and a lot of damage.
- It's aimed at kids 7 and under. Most parents don't really introduce their kids until around the age of 4/5 (That age is becoming lower due to iPad games and such, and I do admit that I started video gaming when I was barely 3...), so really, it's aiming a range at only a couple years, where the sales are going to have to come to parents buying it for those kids. They either don't make many and expect that it won't sell much, or they are going to regret this decision, and with the 3DS and Wii U's problems at launches and such, this could really be more of a hit on Nintendo than what you would think.
So yeah, I'm not going to get it because I have my 3DS, which is very well in-tact after 2 years, and will probably last me for years to come. I have cousins that would be prime examples of why you shouldn't give them expensive products like a 3DS or even a classic DS who break it after just a little while.
I can agree with this, because with the Giant Battles in BiS and DT, I always had such a hard time holding it sideways, because my right thumb always wanted to be over the power button, and my left hand always was on the back where the game was, so I always felt like if I accidentally push my thumb or bump my hand hard enough near the game cartridge, there goes my gameplay.
- It would have been more effective had it came out with the 3DS so that at least it would have more time to sell instead of waiting over two years. Now they have to deal with the people that definitely don't want to spend money on something when they already have a 3DS.
- Why buy it when there is already the 3DS that can be changed so that it doesn't have the 3D effect? It seems only the smarter choice to just get something that can either 2D and 3D rather than just having 2D and never having the ability to be 3D.
- The price is shorter than the 3D and supposed to be sturdier since kids won't be wearing the top screen out by opening and closing, which is all good, but they may be overpricing it. $120 is still a lot of money, and just for $40, you can get something that actually gives you 3D, so it's not a big price difference.
- People are going to have to deal with how to carry it. The DSs and 3DS are easy to manage because you can just put them on your pocket if you are on the go, while this one feels like it'll be like holding a Kindle or iPad where you have to carry it around much like a book, but smaller.
- While it protects the flipping damage by having it just flat, that doesn't mean that it protects the screens. I mean, you can fold the DS and 3DS and the screens and buttons are protected inside, so if it falls over, only the outside will take minimal damage. However, this falls and there is a greater chance of a screen busting or some buttons failing to work. If it truly is aimed at kids, then you know for a fact that it's going to have a lot of bumps and spills and a lot of damage.
- It's aimed at kids 7 and under. Most parents don't really introduce their kids until around the age of 4/5 (That age is becoming lower due to iPad games and such, and I do admit that I started video gaming when I was barely 3...), so really, it's aiming a range at only a couple years, where the sales are going to have to come to parents buying it for those kids. They either don't make many and expect that it won't sell much, or they are going to regret this decision, and with the 3DS and Wii U's problems at launches and such, this could really be more of a hit on Nintendo than what you would think.
So yeah, I'm not going to get it because I have my 3DS, which is very well in-tact after 2 years, and will probably last me for years to come. I have cousins that would be prime examples of why you shouldn't give them expensive products like a 3DS or even a classic DS who break it after just a little while.
fantanoice said:I imagine this would make games that you play sideways (Hotel Dusk, for instance) a lot more comfortable.
I can agree with this, because with the Giant Battles in BiS and DT, I always had such a hard time holding it sideways, because my right thumb always wanted to be over the power button, and my left hand always was on the back where the game was, so I always felt like if I accidentally push my thumb or bump my hand hard enough near the game cartridge, there goes my gameplay.