Pyro
Power Star
Magolor said:I decided to stop just after World 4. I'm really liking the game so far. I'm glad they brought back every ability from RTDL, except Water, but I guess they substituted Wheel for that. I really like the Grand Wheelie's new design.
Also, I didn't have much trouble with Kracko because I had hammer and I fell into the cannon without even trying to so I evaded his mega lightning thunder attack. He should definitely be an assist trophy for Smash. Coily Rattle was just a pain in the ass. Didn't help I decided to battle him with Circus of all abilities. I don't know, but something about circus puts me off. I think its the shitty somersault where you're more likely to fall in to a pit and it barely functions as a proper attack. Bell is definitely up there with my favorites just because of how ridiculous of a concept it is, but it actually works. Archer is great too, and Beetle seems good too, although I've probably only used it twice. I hope Jet returns one of these years......
They really outdid themselves with the boss battles this time from what I've seen. I'm eager to see the final boss(es), event though I had them spoiled to me months before (I only saw the name and appearance, no battle footage at all)
Circus is a bit awkward sometimes, but in the stages I find it useful, as the fire hoop can light cannons and it plows through enemies easily. For the bosses, the Up+B and Down+B moves are pretty good in my opinion.
I'm at Endless Explosions now. I also have the wonderful Shocked Dedede keychain.
I'm at Endless Explosions now. I also have the wonderful Shocked Dedede keychain.
EDIT:
Just beat the game. This has to be one of the hardest final bosses out there; Masked Dedede was insane, but that might have been Beetle's problem. Sectonia's battle was crazy - I'm lucky I was able to get Ice and later Spark from her spawns. Sectonia Soul was pretty easy with Wing; I need to use it more.