PhilibusterBeetle
Spiny
In the next Mario Kart game, what new tracks would you like to see? Here's my list:
Mushroom Cup:
*Wario's Courtyard
A race track shaped in a figure 8 that's in the backyard of Wario's Castle. There are some Chain Chomps running around on the track.
*Mushroom Plains
A track that takes the shape of a Mushroom. Para Goombas fly over the track, sprinkling Micro-Goombas that will cling to the racers and hinder their top speed, acceleration and offroading.
*Rice Beach
A tropical course that's shaped like a riceball. Pirate Gooms will charge at anyone who gets too close
*Baby Peach's Roller Coaster
A roller coaster-like course that takes place in Baby Park. Watch out for a band of Shy Guys that ride a Yoshi Train along the course in the opposite direction.
Flower Cup:
*In Town
A track that takes place in that unnamed town in Wario Land 2. The traffic elements racers have to avoid are the same as in Mushroom City except that are cars that spew Poisonous Mushroom when hit (you don't want to come in contact with Poison Mushrooms, because they'll shrink you). Those red dog-like things from Wario Land 2 might peek out from the building windows and throw glass bottles at any racer that drives to close.
*S.S. Teacup
This course takes place on Captain Syrup's pirate ship. Although, I must admit that the crew isn't to happy about the change. Pirate Gooms will make a reappearance on this track along with Dangerous Ducks and Chefs. The Chefs will either throw bananas peels, Mushrooms, pies that make the screen all messy or Mega Mushrooms.
*Mount Waluigi
This track involves a trek up a snow-covered mountain with Waluigi's face on it. Frost Piranhas dot the upward climb across the mountain. Once you reach top, you drive down the mountain while avoiding skiing Penguins and snowboarding Hammer Bros.
*Mario Bros Skate Park
A race track that surrounds an outdoor skate park. Yo Bros tend to end up on the race track. Get to close to them and you'll be clobbered by their spiked Yo-yos of DOOM!
Star Cup:
*Birabuto Ruins
It's about time that a desert location other than Dry Dry Desert gets featured in the Mario Grand Prix. This is based off of world 1-3 of Super Mario Land. Watch out for falling chunks of ceiling, the firing belching Gaos and combustible Nokobons.
*Golden Leaf Raceway
As the name suggests, this track takes place in the autumn-themed Gold Leaf Galaxy. The track is dotted with Cataquacks.
*Birdo Cape
This track is like Koopa Cape, but it has a beach-section where the forest would be. Birdos hang out at the beach and shoot eggs at anyone that gets too close. The cave section is also full of Ninjis.
*Airship Armada
This track involves island-hopping across a fleet of Airships. Track hazards include Rocky Wrenches (that actually throw wrenches at you), Electro-Goombas, Bullet Bills and Rocket Engines.
Special Cup:
*Crescent Moon Village
This track takes place in a small, moonlight village. Captain Coin shows up for the outdoor part of the course and will steal the racers' items. Racers could take detours into the buildings, but watch out for the Ax Ghosts that take refuge in the buildings.
*Aerial Greens
Don't be fooled by the peaceful-looking appearance of this floating meadow. There are Fly Guys in this track that like to practice golfing here and you might hit by flying golf balls. There are also Chain Chomps wondering around the course that like to push racers off the track.
*Sryup's Castle
Sorry Bowser, but your castle is in another game. The fist half is in the courtyard of the castle, which has some bowling ball throwing penguins. Then you go inside the upward spiraling castle whiling avoiding pop-out ax-blades, Grunts (those mace-throwing gorillas) Pirate Gooms and Dangerous Ducks. Once you reach the top, you get into a pipe cannon that shoots you down into the ground near the finish line.
*Rainbow Road
This version of Rainbow Road takes place in the Toy Time Galaxy (with the 8-bit Super Mario Bros decor replaced with neon images of various Mario [and Wario] series characters) and has a combination of several elements from previous Rainbow Roads. F-Zero styled vehicles drive along the track in the opposite direction. There's a significant short cut that involves jumping across a series of rainbow-colored gears, but it's best to used only by vehicles with good handling.
I was trying to incorporate Wario-themed tracks plus a few themed with Super Mario Galaxy.
Mushroom Cup:
*Wario's Courtyard
A race track shaped in a figure 8 that's in the backyard of Wario's Castle. There are some Chain Chomps running around on the track.
*Mushroom Plains
A track that takes the shape of a Mushroom. Para Goombas fly over the track, sprinkling Micro-Goombas that will cling to the racers and hinder their top speed, acceleration and offroading.
*Rice Beach
A tropical course that's shaped like a riceball. Pirate Gooms will charge at anyone who gets too close
*Baby Peach's Roller Coaster
A roller coaster-like course that takes place in Baby Park. Watch out for a band of Shy Guys that ride a Yoshi Train along the course in the opposite direction.
Flower Cup:
*In Town
A track that takes place in that unnamed town in Wario Land 2. The traffic elements racers have to avoid are the same as in Mushroom City except that are cars that spew Poisonous Mushroom when hit (you don't want to come in contact with Poison Mushrooms, because they'll shrink you). Those red dog-like things from Wario Land 2 might peek out from the building windows and throw glass bottles at any racer that drives to close.
*S.S. Teacup
This course takes place on Captain Syrup's pirate ship. Although, I must admit that the crew isn't to happy about the change. Pirate Gooms will make a reappearance on this track along with Dangerous Ducks and Chefs. The Chefs will either throw bananas peels, Mushrooms, pies that make the screen all messy or Mega Mushrooms.
*Mount Waluigi
This track involves a trek up a snow-covered mountain with Waluigi's face on it. Frost Piranhas dot the upward climb across the mountain. Once you reach top, you drive down the mountain while avoiding skiing Penguins and snowboarding Hammer Bros.
*Mario Bros Skate Park
A race track that surrounds an outdoor skate park. Yo Bros tend to end up on the race track. Get to close to them and you'll be clobbered by their spiked Yo-yos of DOOM!
Star Cup:
*Birabuto Ruins
It's about time that a desert location other than Dry Dry Desert gets featured in the Mario Grand Prix. This is based off of world 1-3 of Super Mario Land. Watch out for falling chunks of ceiling, the firing belching Gaos and combustible Nokobons.
*Golden Leaf Raceway
As the name suggests, this track takes place in the autumn-themed Gold Leaf Galaxy. The track is dotted with Cataquacks.
*Birdo Cape
This track is like Koopa Cape, but it has a beach-section where the forest would be. Birdos hang out at the beach and shoot eggs at anyone that gets too close. The cave section is also full of Ninjis.
*Airship Armada
This track involves island-hopping across a fleet of Airships. Track hazards include Rocky Wrenches (that actually throw wrenches at you), Electro-Goombas, Bullet Bills and Rocket Engines.
Special Cup:
*Crescent Moon Village
This track takes place in a small, moonlight village. Captain Coin shows up for the outdoor part of the course and will steal the racers' items. Racers could take detours into the buildings, but watch out for the Ax Ghosts that take refuge in the buildings.
*Aerial Greens
Don't be fooled by the peaceful-looking appearance of this floating meadow. There are Fly Guys in this track that like to practice golfing here and you might hit by flying golf balls. There are also Chain Chomps wondering around the course that like to push racers off the track.
*Sryup's Castle
Sorry Bowser, but your castle is in another game. The fist half is in the courtyard of the castle, which has some bowling ball throwing penguins. Then you go inside the upward spiraling castle whiling avoiding pop-out ax-blades, Grunts (those mace-throwing gorillas) Pirate Gooms and Dangerous Ducks. Once you reach the top, you get into a pipe cannon that shoots you down into the ground near the finish line.
*Rainbow Road
This version of Rainbow Road takes place in the Toy Time Galaxy (with the 8-bit Super Mario Bros decor replaced with neon images of various Mario [and Wario] series characters) and has a combination of several elements from previous Rainbow Roads. F-Zero styled vehicles drive along the track in the opposite direction. There's a significant short cut that involves jumping across a series of rainbow-colored gears, but it's best to used only by vehicles with good handling.
I was trying to incorporate Wario-themed tracks plus a few themed with Super Mario Galaxy.