Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Mario Party X said:There are four games that deviated from this thing: Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2 (which is basically Super Mario Galaxy but with more levels). Meanwhile, we have New Super Mario Bros. DS (which isn't too bad), New Super Mario Bros. Wii (again, okay), New Super Mario Bros. U, New Super Mario Bros. 2, Super Mario 3D Land, and now Super Mario 3D World. And the recent games are all packed within a few years of each other.
Do the four make Mario unMario?
Baby Luigi said:A third Super Mario Galaxy? You know Nintendo, this is like eating popcorn for all three meals in the day: it gets boring and old.
Toa 95 said:Mario Party X said:There are four games that deviated from this thing: Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2 (which is basically Super Mario Galaxy but with more levels). Meanwhile, we have New Super Mario Bros. DS (which isn't too bad), New Super Mario Bros. Wii (again, okay), New Super Mario Bros. U, New Super Mario Bros. 2, Super Mario 3D Land, and now Super Mario 3D World. And the recent games are all packed within a few years of each other.
Do the four make Mario unMario?
That's more of a subjective question, really.
Anser said:It depends. If they're going to rehash 1 and 2 again, I agree. If they, however, actually stop being so goddang lazy and start changing things and making everything feel brand new, it could be a great game. My perfect example of a good sequel is Banjo-Tooie. New voice acting, new graphic engine, new moves, new items, new characters, a brand new world, improved graphics, new soundtrack. It felt completely new to me.
Mario Party X said:Toa 95 said:Mario Party X said:There are four games that deviated from this thing: Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2 (which is basically Super Mario Galaxy but with more levels). Meanwhile, we have New Super Mario Bros. DS (which isn't too bad), New Super Mario Bros. Wii (again, okay), New Super Mario Bros. U, New Super Mario Bros. 2, Super Mario 3D Land, and now Super Mario 3D World. And the recent games are all packed within a few years of each other.
Do the four make Mario unMario?
That's more of a subjective question, really.
It may be, but does it make them a bad game because they aren't true to the Mario formula?
(Don't forget non-Japanese SMB2)...Mario Party X said:There are four games that deviated from this thing: Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2 (which is basically Super Mario Galaxy but with more levels). Meanwhile, we have New Super Mario Bros. DS (which isn't too bad), New Super Mario Bros. Wii (again, okay), New Super Mario Bros. U, New Super Mario Bros. 2, Super Mario 3D Land, and now Super Mario 3D World. And the recent games are all packed within a few years of each other.
Do the four make Mario unMario?
Mario Party X said:Mario games don't need new voice acting, but this is what Mario sequels within a few years of each other need to be. If they are a significant amount of years apart, it's okay to stick to the formula. But if you're going to make a Mario sequel within 2 years after release of the game, then please change some things a bit more. It's okay if you call it expansion pack or a more levels and powerups pack, but please don't call it a full-fledged game.
Nabber said:also, another two comments:
1. The Galaxy soundtrack. To elaborate, it really brought emotion into the game. Generally, you'll just have a happy little ditty in a Mario game, but in Galaxy you had these grand sweeping themes that brought life into the game. You felt the beautiful experience of exploring a new galaxy, you heard the vast emptiness of space, and in general it just added to the game so much.
This explains everythingPhoenix said:What I often find myself wondering is why people dislike the Super Mario Galaxy games. It's really interesting that I'm so in love with them now, because I originally thought the designers went in completely the wrong direction and never really wanted to have anything to do with the first one, but that was mainly due to my weird aversion to outer space (y'know, expansive scary blackness, you can't breathe, etc.). Once I actually started playing Super Mario Galaxy and realized how they had taken outer space and morphed it into something miraculous and bright and fun, my only regret was that I hadn't started playing it sooner. Maybe that's why I'm so fond of the games: because they took one of my biggest fears and turned it into something enjoyable.
From my perspective, there's just so much that works everywhere in the games that it'd be hard for me to pick just one or even a few aspects of them to explain why I'm so fond of them. The planet hopping is just...I don't know, like...one of the awesomest mechanics and most original ideas that I've ever seen executed in a videogame before. The music is phenomenal and some of the best that I've heard anywhere. The gravity manipulation aspects take creativity and innovation to new levels, and stand out tremendously from any other game I've ever played. The size of the galaxies is sick compared to levels in the previous games, and the shapes and themes of the planets are awesomely creative.
It's kinda like they took everything that I liked about Super Mario 64 and Super Mario Sunshine and made it newer and better, then added a bunch of awesome new stuff, and turned that into Super Mario Galaxy and Super Mario Galaxy 2. Half of the levels in 64 and Sunshine were already floating around in the sky anyway, with Galaxy and Galaxy 2 they finally had a good reason for it. Bringing the Power Stars back as collectibles made sense for obvious reasons, and Grand Stars are insanely awesome, which is why they're my avatar like everywhere. Then there's levels from 64 and Sunshine that they reworked into new galaxies: that was pretty cool. I also love the Star Cursor - never get tired of pulling in Star Bits from several planets away.
The concept of the games and the stuff in them just makes so much sense to me; almost every time I play them I wonder how they didn't come up with all of it sooner. Skeleton heads that eat the ground and beams of light that let you walk on walls, not to mention swimming through giant spheres of water, running around upside-down and sideways for five minutes and not getting dizzy, hitting a coconut forward and watching it come back from behind you...it just all brings a smile to my face. Overall, I just feel like the games show you what videogaming is about and what it can do, and reminds you why you started playing Mario games in the first place. Personally, I won't be satisfied until they come out with at least one more Galaxy game.
oh yeah because playing on a slab of wood is so terribleNew Super Mario said:Some of it's great. But then you get stuff like this. Graphics are great, but you're playing on a slab of wood.Hawlucha said:...boring environment? The Galaxy games had nice graphics, I thought. The best Mario's seen, at least.New Super Mario said:I mean, you're floating on generic platforms in space set on a fixed path in a boring environment.
Anser said:Mario Party X said:Mario games don't need new voice acting, but this is what Mario sequels within a few years of each other need to be. If they are a significant amount of years apart, it's okay to stick to the formula. But if you're going to make a Mario sequel within 2 years after release of the game, then please change some things a bit more. It's okay if you call it expansion pack or a more levels and powerups pack, but please don't call it a full-fledged game.
Um, what I meant with new voice acting was bringing Charles Martinet and the rest of the cast to record some new voice clips, instead of re-using the ones from the past game :P It makes the game feel fresh, in my opinion.
Baby Luigi said:A third Super Mario Galaxy? You know Nintendo, this is like eating popcorn for all three meals in the day: it gets boring and old.
...planets?Baby Luigi said:Yeah, not a fan of random crap floating in the middle of nowhere
Hawlucha said:...planets?Baby Luigi said:Yeah, not a fan of random crap floating in the middle of nowhere
>_>
Hawlucha said:...planets?Baby Luigi said:Yeah, not a fan of random crap floating in the middle of nowhere
>_>
Yes. But you must open your mind, young one. Appreciate these wooden planets from the Whittles' point of view, and Earth from theirs.Baby Luigi said:Yeah but at least Earth is familiar to us. Same with floating circular planetoids. But for a video game, wood planks in the middle of a vast sky doesn't look particularly interesting....at least to me anyway.