Rin Kagamine said:Now, I'm not wanting to start any fights, but I just wanted to state some opinions of mine on the Mario series (and actually, I asked my mom about this earlier, she completely agrees with all of it).
People say Galaxy 1 is an excellent game and stuff like that, but I never really liked that game. The way the camera moves when you're walking makes it really hard to see what you're doing, and it also gives me a huge headache.
Also, I've seen people say that Mario games are literally getting easier with every game. I personally think that's a huge exaggeration. I mean, sure, they're not nearly as challenging as the original ones, but I think Nintendo is just trying to introduce Mario to players who aren't nearly as advanced as players who grew up on Mario (and I would be considered one of those players, for the record).
Another thing is, people are complaining over the friggin' soundtrack and how it's pretty much the same. Not true. They change it a little bit, but if they changed it all completely, then the whole series would probably be different.
Note; I am not saying people can't have their own opinions, and I'm not trying to start a fight about that, these are just my own, and my mom's, opinions on this.
Super Mario Galaxy is an excellent game and you make a good point about the camera. The problem with 3D games is that it's tough creating something that gives enough camera options that you have a way to see everything that you need to see. Even then, the level designers are sometimes blissfully unaware of camera angle problems. Such is life when you have a massive development project.
I would say the Mario games ARE getting easier. The toughest game in the Mario universe to me was the original Super Mario Bros 2 (no not the sub-con NA version, the original Doki Doki Panic). New Super Mario Bros and New Super Mario Bros Wii had some tough spots, but nothing as bad as what I've faced there. New Super Mario Bros Wii (and Wii U)'s tough spots are completely optional. Doki Doki panic's tough spots are mandatory until you get to world 9 - and then you only have one life.
The soundtrack is massively different, but of course you're going to have similar themes and similar styles if you have the same composer or groups of composers. But, the soundtrack of Super Mario Galaxy was incredible, and the one to New Super Mario Bros was well done and the games in the series play off of each other. Play Super Mario World, then Super Mario 64, then Super Mario Sunshine, then Super Mario Galaxy - and you see a clear maturation of Koji Kondo as a composer. Super Mario All-Stars doesn't count since that was assisted by Soyo Oka