Predictions about what the next 3D Mario game is going to be about

Vommack said:
Super Waluigi Bros.

He has to defeat the evil anti-Waluigists.
So you are calling me evil?
 
Shy Guy Forever said:
Vommack said:
Super Waluigi Bros.

He has to defeat the evil anti-Waluigists.
So you are calling me evil?
Yes.
And at the end, Waluigi has to gather all that is good in the world and lead the final assault against the evil Daisy and her Army of Darkness.
 
Super Mario (Coin Adventure)
Turn back now while you still can.

Bowser kidnaps many toads and Peach (big surprise, huh?), The bros. set to help them, to finish the game you need to rescue each toad from every world (out of seven). your most important focus is to collect lots of coins.. During their quest, they will find several doors that need to be unlocked by coins. The game is fully free-roaming, there is no thing such as missions. The game's golden ending is unlocked by collecting every coin in the game (I say there would be only 48879 coins). To finish the game normally, you would need only 30000 coins.

During the game you will set Peach free and she will be a playable character. When you complete the game 100% you will unlock a special unexpected character who appeared all out of sudden no it is not Pink Gold Peach, sorry: Headless Snowman, yay! just kidding, pretend i never said anything. And after complete the game once, you get a tool named "Coin Radar", Press "R" to show an arrow pointing to the nearest coin.

Of course, some coins are granted by performing specific hard tasks.

convert the coins total into hex, to get a meaningless easter egg.
 
I don't know, but what I'm hoping for (it'll never happen) is that the main villain is Dimentio while Bowser is a playable character. The game will become the most story-focused Mario platformer yet, and will have fully voiced cutscenes like Sunshine. The playable characters are those in Super Paper Mario (Mario, Luigi, Peach, Bowser) plus Wario, Waluigi, Toad, Daisy, and Rosalina. Switching characters works the way it did in Mario 64 DS, with them being locked behind doors in a room that you need to find the key to, usually by defeating a boss. The bosses have more variety this time, and Bowser is unlocked by defeating him as a boss. After he's unlocked that boss is replaced by Dry Bowser. The other bosses include brainwashed versions of Count Bleck and his minions, Fawful, Wart, Donkey Kong, Tatanga, Grodus, and various new villains. Dimentio isn't seen until the end, when Bowser is defeated and unlocked.

Character abilities:
Mario:All-around as usual
Luigi: Jumps higher but has trouble stopping
Peach: Floats
Bowser: Always has Fire ability without power-up, but is much slower than the rest and jumps poorly.
Wario: Can charge up a fart to blast higher than any character, also killing nearby enemies. Otherwise even slower than Bowser and jumps poorly. He also has a punch ability that other characters lack.
Waluigi: Can jump the highest of anyone without charging up, runs faster than anyone (tied with Toad), but has lots of trouble stopping (basically an exaggerated Luigi)
Toad: Jumps poorly but runs faster than anyone (tied with Waluigi), can jump farther than anyone thus reaching far platforms easier.
Daisy: Ground pound acts like a POW block and kills nearby enemies; can float like Peach but not as far, however she can slap enemies into each other/into switches to activate events.
Rosalina: Basically works the way she did in 3D World; has a spin attack like from Mario Galaxy.

Yoshi returns and can be ridden by any character (Yes, even Bowser)

Character-specific cutscenes are present in single-player story mode, with each character having unique lines and villains/NPCs saying something different as well.

The formula is that of 64/Sunshine/Galaxy where there are 120 Stars to collect and like in 64DS, some can only be gotten by certain characters. It plays like your favorite 3D Mario platformers but the worlds have more variety and you will see some world designs taken from the RPGs. There is a health meter like in the older 3D Mario games rather than the powerup system from the newer ones.

The final boss, Dimentio, doesn't appear until the very end. Bowser is implied to be the main villain prior to this, but after defeating him (his fight is like those in Mario 64, swinging him by the tail into a bomb) it is revealed that he had been brainwashed, but he now joins you for a new ultimate show (with an epic remix of that theme) battle against Dimentio, who assumes a new ultimate form which has several phases. Each phase plays like a different boss previously defeated in the game, only harder. The final phase is new, and plays like the final battle in SPM, in which the boss is extremely large and platforms must be used to reach the weak point (the head). Jumping on the head three times kills him, but you are thrown back to the bottom each time and getting back up there is like its own challenging level, with many things coming at you to knock you down.
 
Too Bad. Waluigi Time. said:
Character abilities:
Mario:All-around as usual
Luigi: Jumps higher but has trouble stopping. Also can scuttle jump.
Peach: Floats
Bowser: Always has Fire ability without power-up, but is much slower than the rest and jumps poorly.
Wario: Can charge up a fart to blast higher than any character, also killing nearby enemies. Otherwise even slower than Bowser and jumps poorly. He also has a punch ability that other characters lack. Stronger ground pound.
Waluigi: Can jump the highest of anyone without charging up, runs faster than anyone (tied with Toad), but has lots of trouble stopping (basically an exaggerated Luigi)
Toad: Jumps poorly but runs faster than anyone (tied with Waluigi), can jump farther than anyone thus reaching far platforms easier.
Daisy: Can float like Peach but not as far, stronger ground pound than Wario.
Rosalina: Basically works the way she did in 3D World; has a spin attack like from Mario Galaxy.
Yoshi: Can eat enemies, flutter kick, throw eggs, swings with his tongue like in SMG2.

Yoshi returns and can be ridden by any character (Yes, even Bowser)

Character-specific cutscenes are present in single-player story mode, with each character having unique lines and villains/NPCs saying something different as well.
 
Supa Horrnnn said:
Too Bad. Waluigi Time. said:
Character abilities:
Mario:All-around as usual
Luigi: Jumps higher but has trouble stopping. Also can scuttle jump.
Peach: Floats
Bowser: Always has Fire ability without power-up, but is much slower than the rest and jumps poorly.
Wario: Can charge up a fart to blast higher than any character, also killing nearby enemies. Otherwise even slower than Bowser and jumps poorly. He also has a punch ability that other characters lack. Stronger ground pound.
Waluigi Shy Guy: Can jump the highest of anyone without charging up, runs faster than anyone (tied with Toad), but has lots of trouble stopping (basically an exaggerated Luigi). He can also punch, kick, and win very well.
Toad: Jumps poorly but runs faster than anyone (tied with Waluigi), can jump farther than anyone thus reaching far platforms easier.
Daisy: Can float like Peach but not as far, stronger ground pound than Wario.
Rosalina: Basically works the way she did in 3D World; has a spin attack like from Mario Galaxy.
Yoshi: Can eat enemies, flutter kick, throw eggs, swings with his tongue like in SMG2.

Yoshi returns and can be ridden by any character (Yes, even Bowser)

Character-specific cutscenes are present in single-player story mode, with each character having unique lines and villains/NPCs saying something different as well.
 
Alright to come up with something innovative in a 3D Mario platformer. They should add a Bionic Arm to it and make that a nice gameplay element and they can make a Mario Galaxy 3 have that for Mario,Luigi and Peach.
 
Super Mario Multiverse, where each universe has some weird physics quirk.
 
Magikrazy said:
How would the bionic arm be used?

To sorta latch on to other planets and meteors and towards nearby objects and things like that.
 
...Isn't that pretty much what Pull Stars are for?
 
I know but I think the Bionic Arm would make it more epic and better than using a Pull Star.
 
So basically, "replace pull stars by cutting off Mario's arm and making it robotic because HARDCORE"

...Yeah, I really bleeping hope this isn't the entire concept for a new game.
 
it will be an attachment that Mario can use and it will have a backpack like attachment and he can throw it up and straight forward and swing it around
 
Back