Tyrell Badd
"The hated boss who beats you down..."
Chat Administrator
Retired Forum Mod
Retired Wiki Staff
'Shroom Consultant
- MarioWiki
- Gamefreak75
First and foremost, people are allowed to be negative and mention stuff that they don't like about the game, even if it's Ridley. DO NOT go overboard (aka no "fuck you Sakurai" or "fuck you *person that has different opinion") because that's being silly. DO NOT come into this thread to moan about people's opinions, save that for the normal Smash thread. This is just for people to express their opinions.
Anyways, now that that's over with, what are your impressions of everything from the roster, stages, and modes to the items and assist trophies of this game? List all the negative and positive things you can think of. Finally, give your overall thoughts of it and discuss whether you think DLC is possible.
I'll start off with my negatives/cons.
-I know I'm a broken record, but I'm still mad (and very sad) that the Ice Climbers and Lucas were cut. An entire unique series representation (no, Dr. Mario was not a unique series, it was still part of the Mario series) was removed and from the looks of it, all Mother 3 references have disappeared from the games, or at the very least, from the 3DS version. The Ice Climbers and Polar Bear trophies in SSB4 now bear the generic Smash logo instead of the eggplant like in previous games, and the trophy of Ice Climbers does not mention their Smash inclusion at all, which is just bizarre. If anything, this means that no character is safe, aside from probably the original 12, no matter how unique they are, so when Smash 5 comes around, prepare for some serious cuts, even if it's the only character representing one series.
-Dark Pit exists. Sakurai was totally fine making Dark Pit and even giving him a unique final smash separate from his clone (spoilers: it's a clone of Zelda/Sheik's), but he couldn't be bothered with changing Toon Link's, Falco, Peach's, Lucina's, hell, even Dr. Mario's final smash to something different when they all have more source material to work from. Toon Link not having a unique final Smash even though he's been in 3-4 different games with different source material is downright atrocious. Falco still using the landmaster? Peach still having a useless final Smash? Dr. Mario literally getting a recolored/textured Mario Finale, although I admit, it does look a lot cooler and sounds better? Get out of here.
-Metroid, DK, and Kirby, all of them three of Nintendo's biggest series with plenty of source material, were shafted in this game while the Kid Icarus series, a long-dead series until just recently gets two newcomers, two new stages, a plethora of items and Smash Run enemies, and assist trophies. Metroid? No reps, now new items, a shitty returning stage, two enemies in smash run, and another generic lava stage for the Wii U. At least it got two new assist trophies. Kirby? No newcomers, no new items, one new stage (Gameboy), one returning stage (god i hope there's an actual Wii U Kirby stage that's not Halberd), and one new assist trophy. The series got quite a bit of Smash Run representation though. DK? Nothing at all. No newcomers, no new items, no assist trophies in general, like two Smash run enemies, no new stage. Then people wonder why others are calling "Sakurai-bias".
-Smash Run is apparently local only, which is fantastic (not).
-CSS looks terribly bland and there's stupid character placement.
-The stage selection, minus a select few which I'll mention in my positives, is atrocious. So many returning stages, so many stages shat out of the Wii U version for 3DS since the devs were too busy remodeling Dark Pit's hair to bother with making a lot of new stages.
Ok, onto the positives.
-Music is fantastic. The Magicant, MM2 Medley, and Full Steam Ahead are on the top of my list.
-The stage selection may be shit for the most part, but there's a few gems in there, mainly Lumiose City, Paper Mario, F-Zero, and Magicant.
-Despite not being online, Smash Run still looks like a fun mode.
-Aside from the horrible CSS, the other menus looks great as always.
-Despite eradicating all signs of Mother 3 from SSB4, Sakurai really did a lot of great things for the other two Mother games. Magicant is pretty much a giant fan-service stage to the fans of both games, from the setting including the Flying Men, to the wondrous music (Magicant/Eight Melodies and Smile and Tears covers), to the random background enemies such as the Territorial Oaks, the sprout enemies, and pencil/octopi statues popping out. Not to mention that the background opens up to reveal scenes from the first two games, namely the Sanctuaries. It's the best stage on the 3DS, imo, and EarthBound fan or not, you have to admit its one of the most visually appealing stages on the 3DS, especially next to drab stages like Mushroomy Kingdom or Brinstar. Also, the Smash Run enemies is one thing I feared that Mother wouldn't get, but lo and behold, there's Devil Cars and Starmen. There's also a Starman Assist Trophy!
-Classic Mode is shorter, which makes it less tedious, and Master Hand and Crazy Hand have new, great-looking moves. Can't wait to see them on the Wii U. Not to mention the new boss...but that's spoilers.
-Good selection of ATs. Midna, Dark Samus, Pong, Nightmare, Elec Man, Mother Brain, etc.
-Good selection of Pokeball Pokemon.
-Alot more trophies and interesting modes (Trophy Rush).
Overall, still looking forward to it. However, it's blatantly obvious that the 3DS held the Wii U version back, and the more info released, the more obvious. The 3DS CPP cannot act like a C-stick, but the New3DS's nub can. The New 3DS can post screenshots from Miiverse from the game, the 3DS cannot. Hardware limitations is what killed the Ice Climbers. Sakurai's biggest mistake was the roster parity, which the 3DS obviously affected.
I think there's a strong possibility of DLC (I really hope there is). In fact, I'd be more surprised if there wasn't. I'm under the impression that Sakurai purposely held back characters for a free DLC update for the 3DS once the Wii U version hits because it'd be the perfect way to stir up hype for the game for both versions. I'm hoping, that if they aren't in this game, that Ice Climbers and Lucas return to Smash 5. If Dr. Mario can return, there's no reason for Lucas and the Ice Climbers not to.
Anyways, now that that's over with, what are your impressions of everything from the roster, stages, and modes to the items and assist trophies of this game? List all the negative and positive things you can think of. Finally, give your overall thoughts of it and discuss whether you think DLC is possible.
I'll start off with my negatives/cons.
-I know I'm a broken record, but I'm still mad (and very sad) that the Ice Climbers and Lucas were cut. An entire unique series representation (no, Dr. Mario was not a unique series, it was still part of the Mario series) was removed and from the looks of it, all Mother 3 references have disappeared from the games, or at the very least, from the 3DS version. The Ice Climbers and Polar Bear trophies in SSB4 now bear the generic Smash logo instead of the eggplant like in previous games, and the trophy of Ice Climbers does not mention their Smash inclusion at all, which is just bizarre. If anything, this means that no character is safe, aside from probably the original 12, no matter how unique they are, so when Smash 5 comes around, prepare for some serious cuts, even if it's the only character representing one series.
-Dark Pit exists. Sakurai was totally fine making Dark Pit and even giving him a unique final smash separate from his clone (spoilers: it's a clone of Zelda/Sheik's), but he couldn't be bothered with changing Toon Link's, Falco, Peach's, Lucina's, hell, even Dr. Mario's final smash to something different when they all have more source material to work from. Toon Link not having a unique final Smash even though he's been in 3-4 different games with different source material is downright atrocious. Falco still using the landmaster? Peach still having a useless final Smash? Dr. Mario literally getting a recolored/textured Mario Finale, although I admit, it does look a lot cooler and sounds better? Get out of here.
-Metroid, DK, and Kirby, all of them three of Nintendo's biggest series with plenty of source material, were shafted in this game while the Kid Icarus series, a long-dead series until just recently gets two newcomers, two new stages, a plethora of items and Smash Run enemies, and assist trophies. Metroid? No reps, now new items, a shitty returning stage, two enemies in smash run, and another generic lava stage for the Wii U. At least it got two new assist trophies. Kirby? No newcomers, no new items, one new stage (Gameboy), one returning stage (god i hope there's an actual Wii U Kirby stage that's not Halberd), and one new assist trophy. The series got quite a bit of Smash Run representation though. DK? Nothing at all. No newcomers, no new items, no assist trophies in general, like two Smash run enemies, no new stage. Then people wonder why others are calling "Sakurai-bias".
-Smash Run is apparently local only, which is fantastic (not).
-CSS looks terribly bland and there's stupid character placement.
-The stage selection, minus a select few which I'll mention in my positives, is atrocious. So many returning stages, so many stages shat out of the Wii U version for 3DS since the devs were too busy remodeling Dark Pit's hair to bother with making a lot of new stages.
Ok, onto the positives.
-Music is fantastic. The Magicant, MM2 Medley, and Full Steam Ahead are on the top of my list.
-The stage selection may be shit for the most part, but there's a few gems in there, mainly Lumiose City, Paper Mario, F-Zero, and Magicant.
-Despite not being online, Smash Run still looks like a fun mode.
-Aside from the horrible CSS, the other menus looks great as always.
-Despite eradicating all signs of Mother 3 from SSB4, Sakurai really did a lot of great things for the other two Mother games. Magicant is pretty much a giant fan-service stage to the fans of both games, from the setting including the Flying Men, to the wondrous music (Magicant/Eight Melodies and Smile and Tears covers), to the random background enemies such as the Territorial Oaks, the sprout enemies, and pencil/octopi statues popping out. Not to mention that the background opens up to reveal scenes from the first two games, namely the Sanctuaries. It's the best stage on the 3DS, imo, and EarthBound fan or not, you have to admit its one of the most visually appealing stages on the 3DS, especially next to drab stages like Mushroomy Kingdom or Brinstar. Also, the Smash Run enemies is one thing I feared that Mother wouldn't get, but lo and behold, there's Devil Cars and Starmen. There's also a Starman Assist Trophy!
-Classic Mode is shorter, which makes it less tedious, and Master Hand and Crazy Hand have new, great-looking moves. Can't wait to see them on the Wii U. Not to mention the new boss...but that's spoilers.
-Good selection of ATs. Midna, Dark Samus, Pong, Nightmare, Elec Man, Mother Brain, etc.
-Good selection of Pokeball Pokemon.
-Alot more trophies and interesting modes (Trophy Rush).
Overall, still looking forward to it. However, it's blatantly obvious that the 3DS held the Wii U version back, and the more info released, the more obvious. The 3DS CPP cannot act like a C-stick, but the New3DS's nub can. The New 3DS can post screenshots from Miiverse from the game, the 3DS cannot. Hardware limitations is what killed the Ice Climbers. Sakurai's biggest mistake was the roster parity, which the 3DS obviously affected.
I think there's a strong possibility of DLC (I really hope there is). In fact, I'd be more surprised if there wasn't. I'm under the impression that Sakurai purposely held back characters for a free DLC update for the 3DS once the Wii U version hits because it'd be the perfect way to stir up hype for the game for both versions. I'm hoping, that if they aren't in this game, that Ice Climbers and Lucas return to Smash 5. If Dr. Mario can return, there's no reason for Lucas and the Ice Climbers not to.